1. Abilities
  2. test
  3. bscott
  4. specter_12
  5. camouflage_backstab

Combat Stealth

feint

Combat Stealth

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
feint
Combat Stealth
2
feintCombat Stealth – Difficult to detect.
3
feint
Combat Stealth
4
thrownKnockdown – Prone and unable to act.
  • [0s] [not displayed]
    feintEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER is not stealthed
        Failure message: You are already stealthed.

    Perform the following actions:

    • Play appearance epp.agent.stealth.cast_instant
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​debuff.​root, tag.​abl.​debuff.​snare
  • [8s]
    feintCombat Stealth
    Difficult to detect.

  • 1
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
    • Modify stat Increased Stealth Level, increase by 100
    • Modify meta stat Ability Action Point Cost for effects from tag tag.abl.utility.is_basic_attack, increase by 50
    • Play appearance epp.agent.stealth.loop, dependent on calling effect
  • 2
    • When character deals damage with tags tag.abl.jedi_knight.direct_damage, delayed by 1s

    Perform the following actions:

    • Remove this effect
  • 3
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    feintEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Perform the following actions:

    • Teleport To Target
    • Add effect #4 to TARGET from CASTER
  • [2s]
    thrownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.agent.stealth.exit, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 10° pitch, 0° yaw
    • Play appearance epp.npc.ability.tech.hidden_strike.instant_cast, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.25
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0