1. Abilities
  2. companion
  3. unique
  4. mtx
  5. treek
  6. twoforone_01

Daboolhat

treek_daboolhat_glider_bug

Daboolhat

Daboolhat functions differently in each stance.
X'ekra Stance: Treek glides to an enemy target within 10-30 meters, immobilizing it for <<1>> seconds and walloping it for <<2>> kinetic damage.
Fektur Stance: Treek sends a fektur bug at an enemy target. The fektur bug lands on the target and evaluates it for up to <<3>> seconds. If the target attacks a party member, the fektur bug flies to that party member and heals them for <<4>>.

Attributes

Conditions

Metadata

Users

Used by
  • apc.companion.class.mtx.treek_imp
  • apc.companion.class.mtx.treek_rep

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
treek_daboolhat_glider_bug
Fektur Bug
2
treek_daboolhat_bugFektur Bug – Evaluating hostile activity.
3
treek_daboolhat_glider_bug
Fektur Bug
4
treek_daboolhat_glider_bug
Fektur Bug
5
treek_daboolhat_glider_bug
Hveetin Yayath
6
immobilizedImmobilized – Unable to move.
  • [hidden] [0s]
    treek_daboolhat_glider_bugFektur Bug

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.twoforone_01.medicine_bug_cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 3
      - Spell Type = (int) 1
      - Travel Speed = (float) 1
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Add effect #2 to TARGET from CASTER
  • [8s]
    treek_daboolhat_bugFektur Bug
    Evaluating hostile activity.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.twoforone_01.medicine_bug_loop, dependent on calling effect
  • 2
    • When character deals damage that does not get redirected, not more than every 0.5s, delayed by 2s

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • <
        • If TARGET is in CASTER's group
        AND
        • If CASTER is positioned ≤ 40m to melee distance of TARGET
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from PRIMARY TARGET
    • Remove this effect
  • 3
    • Just before NPC with this effect dies
    • When effect expires

    Override target to:

    • Master
      - Pet = (int) 2

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 40m to melee distance of TARGET

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from PRIMARY TARGET
    • Remove this effect
  • [hidden] [10s]
    treek_daboolhat_glider_bugFektur Bug

  • 1
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET with Tech for 1.09*BonusHeal + (0.034 to 0.074)*StandardHealth, causing no threat
  • [hidden] [0s]
    treek_daboolhat_glider_bugFektur Bug

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.twoforone_01.medicine_bug_rebound_heal, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Dispel 1 effects from tags tag.​abl.​treek.​rebound_heal
  • [0s] [not displayed]
    treek_daboolhat_glider_bugHveetin Yayath

  • 1
    • When effect is applied

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.companion.unique.mtx.treek.twoforone_01.glider_charge
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.157
      - Standard Health Percent Min = (float) 0.117
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.37
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #6 to TARGET from CASTER, Combat Math Only
  • [2s]
    immobilizedImmobilized
    Unable to move.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp.agent.leg_shot.debuff, dependent on calling effect