1. Pouvoirs
  2. companion
  3. unique
  4. mtx
  5. treek
  6. twoforone_01

Daboolhat

treek_daboolhat_glider_bug

Daboolhat

Daboolhat fonctionne différemment selon la posture.
Posture X'ekra : Treek plane jusqu'à une cible ennemie située entre 10 et 30 mètres, l'immobilise pendant <<1[$d seconde/$d seconde/$d secondes]>> et lui inflige <<2[$d point/$d point/$d points]>> de dégâts cinétiques.
Posture Fektur : Treek lance un insecte fektur sur une cible ennemie. L'insecte fektur se pose sur la cible et l'évalue pendant un maximum de <<3[$d seconde/$d seconde/$d secondes]>>. Si la cible attaque un membre du groupe, l'insecte fektur vole jusqu'à ce membre du groupe et lui restaure <<4[$d point/$d point/$d points]>> de santé.

Attributes

Conditions

Métadonnées

Used by

Used by
  • apc.companion.class.mtx.treek_imp
  • apc.companion.class.mtx.treek_rep

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
treek_daboolhat_glider_bug
Insecte fektur
2
treek_daboolhat_bugInsecte fektur – Evaluation de l'activité hostile.
3
treek_daboolhat_glider_bug
Insecte fektur
4
treek_daboolhat_glider_bug
Insecte fektur
5
treek_daboolhat_glider_bug
Hveetin Yayath
6
immobilizedImmobilisation – Incapacité de se déplacer.
  • [hidden] [0s]
    treek_daboolhat_glider_bugInsecte fektur

    • On Apply

    Perform the following actions:

    • Play appearance epp . companion . unique . mtx . treek . twoforone_01 . medicine_bug_cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 3
      - Spell Type = (int) 1
      - Travel Speed = (float) 1
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Add effect #2 to TARGET from TARGET
  • [8s]
    treek_daboolhat_bugInsecte fektur
    Evaluation de l'activité hostile.

    • On Apply

    Perform the following actions:

    • Play appearance epp . companion . unique . mtx . treek . twoforone_01 . medicine_bug_loop, dependent on calling effect
    • When NPC with this effect deals damage (weapon mode 1)
      that does not get reflected
    • [target override]

    Only when the following conditions are met:

      • <
        • If TARGET is in CASTER's group
        AND
        • If CASTER is positioned not more than 40m to melee distance of TARGET
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Add effect #4 to TARGET from Unknown (4)
    • Remove this effect
    • Just before NPC with this effect dies
    • When effect expires
    • [target override]

    Only when the following conditions are met:

      • If CASTER is positioned not more than 40m to melee distance of TARGET

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Add effect #4 to TARGET from Unknown (4)
    • Remove this effect
  • [hidden] [10s]
    treek_daboolhat_glider_bugInsecte fektur

    • Just before this effect is removed

    Only when the following conditions are met:

      • If PRIMARY TARGET is alive

    Perform the following actions:

    • Heal the TARGET with Tech for 1,09*BonusHeal + (0,034 to 0,074)*StandardHealth, causing no threat
  • [hidden] [0s]
    treek_daboolhat_glider_bugInsecte fektur

    • On Apply

    Perform the following actions:

    • Play appearance epp . companion . unique . mtx . treek . twoforone_01 . medicine_bug_rebound_heal, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • If PRIMARY TARGET is alive

    Perform the following actions:

    • Dispel 1 effects
  • [0s] [not displayed]
    treek_daboolhat_glider_bugHveetin Yayath

    • On Apply

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp . companion . unique . mtx . treek . twoforone_01 . glider_charge
    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.157
      - Standard Health Percent Min = (float) 0.117
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.37
      - Health Steal Percentage = (float) 0
    • Add effect #6 to TARGET from TARGET, Combat Math Only
  • [2s]
    immobilizedImmobilisation
    Incapacité de se déplacer.

    • On Apply

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp . agent . leg_shot . debuff, dependent on calling effect