Disappearing Act
Disappearing Act
Overloads your stealth generator, immediately exiting combat and entering stealth mode. For <<1[%d/%d/%d]>> seconds, you become virtually undetectable, but all healing done and received is decreased by 100%.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140986266284052422 |
Combat log ID: | 2465006285225984 |
FQN: | abl. |
Star Wars name: | Disappearing Act |
Other languages: | [Disappearing Act] [Disappearing Act] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [10s]
Disappearing Act
Stealth level increased.
Healing done and received reduced by 100%.Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 0 Tags: tag. abl. buff. vanish Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Global ID: 16141168040057759579 FQN: abl. test. marketing. smuggler. disappearing_ act/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Increased Stealth Level, increase by 100
- Play appearance epp.
smuggler. , dependent on calling effectdisappearing_act. cast_instant
- 2
- When effect is applied
Override target to:
- Companion
- Master = (int) 2
Only when the following conditions are met:
- If TARGET has at least 0 of any effects from Passive
Passive
Commands your companion to stop fighting and follow you.
FQN: abl.companion.follow
Perform the following actions:
- Enter Combat
- 3
- When effect ticks the 1st time
Perform the following actions:
- Custom execute_ability, #2 = Stealth, #3 = caster2target
Stealth
Activates your stealth generator, increasing your stealth level by 15 and making you and your companion difficult to detect. Movement speed is reduced to 85% of normal while in stealth. Most hostile actions and taking cover will break Stealth. Your companion will not react to enemy attacks while in stealth.
FQN: abl.smuggler.stealth
- 4
- When effect is applied
Override target to:
- Caster
- Companion
- Master = (int) 3
Perform the following actions:
- Exit Combat
- 5
- When effect is applied
Only when the following conditions are met:
- If CASTER does not have the ablity Fight or Flight, with a rank = 1
Fight or Flight
Surrender increases your movement speed by 50% for <<1>> seconds.
FQN: abl.smuggler.skill.scrapper.fight_or_flight
Perform the following actions:
- Modify stat Healing Received Modifier (Percentage), increase by -1
- Modify stat Healing Done Modifier (Percentage), increase by -1