Energized Project
Energized Project
Project's critical hit damage is increased by 50% and dealing damage with Project extends the duration of mind control by 3 seconds to targets already affected by your mind control.
Attributes
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadata
| Contained since: | Patch 7.0.0 |
| Global ID: | 16141056343430975118 |
| Combat log ID: | 4543925075312640 |
| FQN: | abl. |
| Star Wars name: | Energized Project |
| Other languages: | Energetisierendes Projizieren Projection suralimentée |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141101551508100599 FQN: abl. jedi_ consular. skill. combat. mods. tier1. energized_ project/4/1 - 1
- When effect is applied
Perform the following actions:
- 2
- When character deals damage with tags tag.
abl. jedi_consular. project_true
Override target to:
- Trigger Target
Perform the following actions:
- Modify Active Duration
- Tag = (string)
- Actor = (int) 2
- Duration = (time) 3s
- Tags: tag.abl. debuff. taunt
- When character deals damage with tags tag.