Force Surge
Force Surge
Innervate critical heals grant 1 charge of Force Surge, which improves the effectiveness of your next Consumption or Revivification.
Consumption: Restores an additional 5 Force and consumes 1 charge.
Revivification: Consumes 5 less Force per charge and reduces activation time by 0.25 seconds for each of the first two charges, or makes it activate instantly with the third charge. Consumes all charges.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140972012407185901 |
Combat log ID: | 3616826319699968 |
FQN: | abl. |
Star Wars name: | Force Surge |
Other languages: | [Force Surge] [Force Surge] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141010606380530037 FQN: abl. test. jjary. healing. sorc. force_ surge/2/1 - 1
- When character does Force healing with tags tag.
abl. sith_inquisitor. innervate
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character does Force healing with tags tag.
- [30s]
Force Surge
Effectiveness of next Consumption or Revivification increased.Slot: Buff Duration: 30s On death: Effect is removed Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. sith_ inquisitor. force_ surge Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Scales with Charges
- Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Consumption)Consumption
Consumes 15% of your maximum health to restore 8% of your maximum Force. Each time this ability is used, your Force regeneration rate is reduced by 25% for the next <<1>> seconds. Stacks up to 4 times.
FQN: abl.sith_inquisitor.consumption
Conditions: - Can only be called by other effects
Global ID: 16141009506868903592 FQN: abl. test. jjary. healing. sorc. force_ surge/2/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectskill. force_surge
- 2
- After Consumption is activated by CASTER
Consumption
Consumes 15% of your maximum health to restore 8% of your maximum Force. Each time this ability is used, your Force regeneration rate is reduced by 25% for the next <<1>> seconds. Stacks up to 4 times.
FQN: abl.sith_inquisitor.consumption
Perform the following actions:
- Restore 5 of TARGET's force, causing no threat
- Remove this effect
- After
- 3
- When effect is applied
- When stacks of this effect increase
- When stacks of this effect decrease
Perform the following actions:
- Modify meta stat Activation Time for ability Revivification, decrease by 0.25s
Revivification
Applies a periodic healing effect to up to 8 allies within 8 meters of the targeted area, which heals for <<1>> over <<2>> seconds. Once a target has received the periodic healing effect, the target may leave the area and will continue to be healed by the effect.
FQN: abl.sith_inquisitor.skill.corruption.revivification
- Modify meta stat Ability Force Cost for ability Revivification, decrease by 5
Revivification
Applies a periodic healing effect to up to 8 allies within 8 meters of the targeted area, which heals for <<1>> over <<2>> seconds. Once a target has received the periodic healing effect, the target may leave the area and will continue to be healed by the effect.
FQN: abl.sith_inquisitor.skill.corruption.revivification
- 4
- When effect is refreshed
- When stacks of this effect increase
Only when the following conditions are met:
- If stacks of this effect = 3
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 5
- When stacks of this effect decrease
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.sith_inquisitor.3_stack_force_surge_bonus
- 6
Perform the following actions:
- Remove this effect
- [hidden] [30s]
Effect #3Slot: Other (not visible) Duration: 30s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. 3_ stack_ force_ surge_ bonus Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Revivification)Revivification
Applies a periodic healing effect to up to 8 allies within 8 meters of the targeted area, which heals for <<1>> over <<2>> seconds. Once a target has received the periodic healing effect, the target may leave the area and will continue to be healed by the effect.
FQN: abl.sith_inquisitor.skill.corruption.revivification
Conditions: - Can only be called by other effects
Global ID: 16141008407357275355 FQN: abl. test. jjary. healing. sorc. force_ surge/2/3 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Activation Time for ability Revivification, percent of base = -1 | 0 | 0
Revivification
Applies a periodic healing effect to up to 8 allies within 8 meters of the targeted area, which heals for <<1>> over <<2>> seconds. Once a target has received the periodic healing effect, the target may leave the area and will continue to be healed by the effect.
FQN: abl.sith_inquisitor.skill.corruption.revivification
- 2
Perform the following actions:
- Remove this effect