Force Vortex
Force Vortex
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140927767803933881 |
Combat log ID: | 2491738161676288 |
FQN: | abl. |
Star Wars name: | Force Vortex |
Other languages: | Machtstrudel Vortex de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [900s]
Effect #1Slot: Buff Duration: 15m 0s On death: Effect is removed Tick rate: 1s (900 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15m 0s
- Max Duration = (time) 15m 0s
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140961789212628057 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. force_ vortex/3/1 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 12m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET does not have 1 or more effects with the tag tag.abl.flashpoint.eternity_vault.soa.force_cyclone
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140958490677746528 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. force_ vortex/3/2 - 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.08
- Standard Health Percent Min = (float) 0.08
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. soa. force_vortex_impact - Add effect #5 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If previous subeffect did not meet all conditions
- If CASTER has one effect from Passive Immunity
Passive Immunity
Immune to movement-imparing effects (Snare, Root) and effects that might move the turret (Knockdown, Physics)
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.soa.difficulty_2.passive_immunity
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.08
- Standard Health Percent Min = (float) 0.08
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. soa. force_vortex_impact - Add effect #6 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If previous subeffect did not meet all conditions
- If CASTER has one effect from Passive Immunity
Passive Immunity
Immune to movement-imparing effects (Snare, Root) and effects that might move the turret (Knockdown, Physics)
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.soa.difficulty_3.passive_immunity
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. soa. force_vortex_impact - Add effect #7 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If previous subeffect did not meet all conditions
- If CASTER has one effect from Passive Immunity
Passive Immunity
Immune to movement-imparing effects (Snare, Root) and effects that might move the turret (Knockdown, Physics)
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.soa.difficulty_4.passive_immunity
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. soa. force_vortex_impact - Add effect #8 to TARGET from CASTER
- [hidden] [3s]
Effect #3Slot: Buff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Target overrides: - [target override] Caster
Global ID: 16140959590189373747 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. force_ vortex/3/3 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 2m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [300s]
Effect #4Slot: Buff Duration: 5m 0s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5m 0s
- Max Duration = (time) 5m 0s
Target overrides: - [target override] Caster
Global ID: 16140965087747534514 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. force_ vortex/3/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. soa. force_vortex
- [3s]
Force Vortex
Movement speed reduced.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140966187259162373 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. force_ vortex/3/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 60%
- [3s]
Force Vortex
Movement speed reduced.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140962888724255276 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. force_ vortex/3/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 60%
- [3s]
Force Vortex
Movement speed reduced.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140963988235882751 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. force_ vortex/3/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 60%
- [3s]
Force Vortex
Movement speed reduced.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140969485794044030 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. force_ vortex/3/8 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 60%