Hallowing
Hallowing
Killing an enemy or activating Force Potency resets the cooldowns of all melee attacks and Squelch and increases their damage by 10% for 20 seconds. Stacks up to 2 times.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141176651117068479 |
Combat log ID: | 4546953027256320 |
FQN: | abl. |
Star Wars name: | Hallowing |
Other languages: | Heiligend Sacralisation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140904740367746026 FQN: abl. jedi_ consular. skill. serenity. mods. passive. hallowing/6/1 - 1
- When CASTER kills an enemy
- After Force Potency is activated by CASTER
Force Potency
Grants 2 charges of Force Potency, which increases the Force critical chance of your direct attacks and heals by 60%. Each time a direct Force ability critically hits or each time a channeled Force ability is activated, 1 charge is consumed. Lasts <<1>> seconds.
FQN: abl.jedi_consular.force_potency
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [20s]
Hallowing
Melee and Squelch damage increased.Slot: Buff Duration: 20s On death: Effect is removed Initial stacks: 1 Max stacks: 2 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16140908038902631699 Combat log ID: 4546953027256580 FQN: abl. jedi_ consular. skill. serenity. mods. passive. hallowing/6/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
- When effect is refreshed
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 10%jedi_ consular. melee_ ability - Modify meta stat Damage Done Modifier (Percentage) for ability Squelch, increase by 10%
Squelch
Squelches the target with mighty force, dealing <<1>> kinetic damage initially, plus an additional <<2>> kinetic damage over <<3>> seconds. The target also becomes Vulnerable for <<4>> seconds, increasing the damage taken from Force attacks by 5%. Replaces Project.
FQN: abl.jedi_consular.skill.serenity.squelch
- 2
- When effect is applied
- When stacks of this effect increase
- When effect is refreshed
Perform the following actions:
- Modify cooldown of Spinning Strike by -100%
Spinning Strike
Issues a subduing strike, dealing <<1>> weapon damage. Only usable on targets at or below 30% max health.
FQN: abl.jedi_consular.spinning_strike
- Modify cooldown of Shadow Strike by -100%
Shadow Strike
Deals <<1>> weapon damage to a single target if used from behind the target or <<2>> weapon damage otherwise.
FQN: abl.jedi_consular.shadow_strike
- Modify cooldown of Serenity Strike by -100%
Serenity Strike
Redistributes life from an enemy, dealing <<1>> weapon damage to the target and healing you for 100% of the damage dealt. Replaces Shadow Strike.
FQN: abl.jedi_consular.skill.serenity.serenity_strike
- Modify cooldown of Cleaving Cut by -100%
Cleaving Cut
Strikes targets in a cone, dealing <<1>> weapon damage and slowing their movement speed by 50% for 3 seconds.
FQN: abl.jedi_consular.cleaving_cut
- Modify cooldown of Squelch by -100%
Squelch
Squelches the target with mighty force, dealing <<1>> kinetic damage initially, plus an additional <<2>> kinetic damage over <<3>> seconds. The target also becomes Vulnerable for <<4>> seconds, increasing the damage taken from Force attacks by 5%. Replaces Project.
FQN: abl.jedi_consular.skill.serenity.squelch