1. Abilities
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. huntmaster
  7. holdout_cover

Holdout Cover

portablecover

Holdout Cover

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
portablecover
Holdout Cover
2
portablecover
Holdout Cover
3
portablecoverHoldout Cover – In cover and waiting to ambush whatever comes into range. Immune to taunts.
4
portablecoverHoldout Probe Jolt – Movement speed decreased. Defense and Shield chance reduced to 0. High priority target for the Huntmaster.
5
cc_aggressive
Holdout Cover
6
spvp_infiniteloop
Holdout Cover
7
spvp_infiniteloop
Holdout Cover
8
spvp_enginepower
Holdout Cover
  • [does not expire]
    portablecoverHoldout Cover

    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #7 to TARGET from TARGET
  • [0s] [not displayed]
    portablecoverEffect #2

    • On Apply

    Perform the following actions:

    • Take Portable Cover
    • Play appearance epp . state . take_portable_cover_cast_red
    • Add effect #3 to TARGET from TARGET
  • [600s]
    portablecoverHoldout Cover
    In cover and waiting to ambush whatever comes into range. Immune to taunts.

    • On Apply

    Perform the following actions:

    • Modify stat Cover Defense Bonus, increase by 0.2
    • Play appearance epp . operation . dxun . boss . huntmaster . huntmaster . holdout_cover
    • Immobilize but allow rotation
    • When NPC with this effect receives an effect with tags 16633083589385948473
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
    • Just before this effect is removed

    Perform the following actions:

    • Leave cover
    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • When effect ticks the 40th time

    Only when the following conditions are met:

      • If TARGET does not have 4 or more effects with the tag 7646667199279011379

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • [3s]
    portablecoverHoldout Probe Jolt
    Movement speed decreased. Defense and Shield chance reduced to 0. High priority target for the Huntmaster.

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . huntmaster . huntmaster . holdout_jolt, dependent on calling effect
    • Set movement speed to 65%
    • Add effect #5 to TARGET from TARGET
  • [3s]
    cc_aggressiveHoldout Cover

    • On Apply

    Perform the following actions:

    • Taunt
      - Duration = (time) 3s
  • [6s]
    spvp_infiniteloopHoldout Cover

    • On Apply

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Dispense_Light
      - Object Self = (int) 1
    • Immobilize but allow rotation
    • Dispel all effects
    • When effect ticks the 2th time
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET has an effect with the tag 4414436693971483901
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Unknown (164)
      - Ability Spec = (int) 16141029189666877287
      - From Actor = (int) 3
      - To Actor = (int) 3
    • When effect ticks the 4th time

    Perform the following actions:

    • Global Cooldown
      - Duration = (time) 1.5s
    • Add effect #8 to TARGET from PRIMARY TARGET
    • Unknown (165)
      - Attack Wave = (int) 1
  • [does not expire]
    spvp_infiniteloopHoldout Cover

    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Dispense_Holdout
      - Object Self = (int) 1
  • [1s]
    spvp_enginepowerHoldout Cover