1. Abilities
  2. flashpoint
  3. copero
  4. trash
  5. low_staff_slash

Low Slash

lowslash

Low Slash

Slashes the target low, dealing <<1>> weapon damage and incapacitating the target for 3.5 seconds. Damage causes this effect to end prematurely. Requires a double-bladed lightsaber.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lowslash
Low Slash
2
legslashMaim – Unable to move
3
movementslowedHamstrung – Movement speed reduced
4
lowslash
Low Slash
  • [0s] [not displayed]
    lowslashEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Play appearance epp.jedi_consular.low_slash.cast
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is any of 8-man SM, 16-man SM, 16-man VM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.14
      - Standard Health Percent Min = (float) 0.14
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [4s]
    legslashMaim
    Unable to move

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
    • Play appearance epp.jedi_consular.low_slash.incap, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
    • Immobilize but allow rotation
  • [3s]
    movementslowedHamstrung
    Movement speed reduced

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 60%
  • [hidden] [3s]
    lowslashEffect #4