1. Abilities
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. soa
  8. difficulty_1
  9. passive_rounds

Round Controller

diplomacy

Round Controller

This passive is in effect through the entire fight and executes each round change.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_2.boss_soa
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_4.boss_soa
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_1.boss_soa
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_3.boss_soa

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
2
diplomacy
Round 1
2
diplomacy
Round Controller
3
2
diplomacy
Round 3
4
2
diplomacy
Round 4
5
2
diplomacy
Round 5
6
diplomacy
Round 6
7
dischargeAbsorption Shield – Immune to incoming damage.
10
discharge
Enrage Timer
11
bloodthirstEnraged – Damage output increased.
12
diplomacy
Round Controller
  • [hidden] [does not expire]
    diplomacyRound 1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.imprisoned_loop, dependent on calling effect
    • Immobilize but allow rotation
  • 2
    • When stacks of this effect increase

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​soa.​round_1
    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​soa.​round_2
  • 3
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When character dies

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 100m

    Perform the following actions:

    • Add effect #12 to TARGET from CASTER
  • [hidden] [does not expire]
    diplomacyEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.aura, dependent on calling effect
  • [hidden] [does not expire]
    diplomacyRound 6

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook round_6_start
    • Add effect #7 to TARGET from CASTER
    • Add effect #10 to TARGET from CASTER
  • 2
    • When character dies

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 100m

    Perform the following actions:

    • Add effect #12 to TARGET from CASTER
  • [does not expire]
    dischargeAbsorption Shield
    Immune to incoming damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(2)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(3)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(4)
      - Damage Channel List = Int(1)
    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.channel_immune_tick, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.aura, dependent on calling effect
  • [0s] [not displayed]
    diplomacyEffect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​soa.​stasis
  • [0s] [not displayed]
    diplomacyEffect #9

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 20m to center of TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, possibly knockdown, momentum = 2, 45° pitch, 0° yaw
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 20m to 40m to center of TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, possibly knockdown, momentum = 1, 45° pitch, 0° yaw
  • [hidden] [192s]
    dischargeEnrage Timer

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
  • [does not expire]
    bloodthirstEnraged
    Damage output increased.

  • 1
    • When effect is applied

    Perform the following actions:

  • [0s] [not displayed]
    diplomacyEffect #12

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is not a player
        AND
        • If TARGET has an effect with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​mind_trap_passive or tag.​abl.​flashpoint.​eternity_vault.​soa.​is_ball_lightning
        >

    Perform the following actions:

    • Instantly kill the TARGET