1. Abilities
  2. itm
  3. setbonus
  4. endgame
  5. cheal1
  6. light
  7. wandering_mend_clone

Wandering Mend (Set Bonus)

abl_jc_sa_wandering_mend

Wandering Mend (Set Bonus)

Places a mending Force on a friendly target that heals them for <<1>> health the next time they take damage. After healing the target, Wandering Mend travels to another friendly target within 20 meters. Wandering Mend lasts up to <<2>> seconds on each target and travels up to 3 times, healing up to 4 targets. Wandering Mend can only be placed on one target at a time.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jc_sa_wandering_mend
Wandering Mend (Set Bonus)
2
4
abl_jc_sa_wandering_mendWandering Mend Charges (Set Bonus) – Number of heals remaining.
3
abl_jc_sa_wandering_mendWandering Mend (Set Bonus) – Heals when damage is taken.
4
abl_jc_sa_wandering_mend
Wandering Mend (Set Bonus)
5
abl_jc_sa_wandering_mend
Wandering Mend (Set Bonus)
6
stimpack
Wandering Mend (Set Bonus)
7
abl_jc_sa_wandering_mend
Wandering Mend (Set Bonus)
8
shock
Wandering Mend (Set Bonus)
9
republic
Wandering Mend (Set Bonus)
  • [0s] [not displayed]
    abl_jc_sa_wandering_mendEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.wandering_mend.cast_instant
    • Add effect #3 to TARGET from CASTER
  • [130s]
    abl_jc_sa_wandering_mendWandering Mend Charges (Set Bonus)
    Number of heals remaining.

  • [0s] [not displayed]
    abl_jc_sa_wandering_mendEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.itm.setbonus.roaming_mend_caster_charges
  • [0s] [not displayed]
    abl_jc_sa_wandering_mendEffect #7

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET has an effect with the tag tag.​abl.​itm.​setbonus.​roaming_mend_marked_as_next
        >

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [hidden] [0s]
    shockEffect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.wandering_mend.heal_travel, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • [0.1s]
    republicWandering Mend (Set Bonus)