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Portrait

Lord Kancras <Sith Beastmaster>

Level 36 | Champion | Sith Beastmaster


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Spawn Adds

This ability will spawn adds to attack a random target.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​rra.​lord_kancras.​spawn_adds

Spawn Adds
8sinstant50 m250100%

Monstrous Roar

Kancras buffs all nearby beasts.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​rra.​lord_kancras.​monstrous_roar

Monstrous Roar
18sinstant20 m200100%

Ravage

Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​rra.​lord_kancras.​ravage

Ravage
16s3s channel4 m180100%

Saber Throw

Throws the main-hand lightsaber at a distant target, inflicting moderate damage.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​rra.​lord_kancras.​saber_throw

Saber Throw
6sinstant8-30 m150100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_a02
  • Material: head_zabrakimp_bmf_caucasian_a02c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bmf_non_a03_base
  • + hair_zabrakimp_bmf_non_a03_front
  • Material: hair_zabrakimp_caucasian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
facehair[empty]
skincolor
 skincolor_human_non_h35_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor[empty]
      complexioncomp_zabrak_non_c27_m
        facepainttattoo_zabrak_non_evil03_u
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_baggy_bmf_archetype
            • + chest_baggy_bmf_light_ss_a03_hooddown
            • + chest_baggy_bmf_light_ss_a03_shld
            • + chest_baggy_bmf_light_ss_a03_tunic
            • Material: chest_baggy_light_ss_a03c03_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_light_ss_a03c03_u_v02
            handhand_gauntlet_bmf_archetype
            • + hand_gauntlet_bmf_light_ss_a03_wrist
            • Material: hand_gauntlet_light_ss_a03c03_u
            waistwaist_belt_bmf_archetype
            • + waist_belt_bmf_light_ss_a03_front
            • + waist_belt_bmf_light_ss_a03_back
            • Material: waist_belt_light_ss_a03c03_u
            legleg_skirt_bmf_archetype
            • Material: leg_skirt_light_ss_a03c03_u_v02
            bootboot_tall_bmf_archetype
            • + boot_tall_bmf_light_ss_a03_cuff
            • Material: boot_tall_light_ss_a03c03_u
            All NPCs with this appearance (2)