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  5. the_streets_of_cademimu
  6. enemy
  7. hard
  8. boss_general_ortol
Portrait

General Ortol <Mantellian War Criminal>

Level 55 | Champion | Boss


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[single_rocket]

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​general_ortol.​single_rocket

[single_rocket]
30sinstant100 m300100%

[multi_rocket]

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​general_ortol.​multi_rocket

[multi_rocket]
30sinstant100 m300100%

Magnetic Clamp

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​general_ortol.​magnetic_clamps

Magnetic Clamp
15sinstant40 m200100%

Shield Burst

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​general_ortol.​knock_back

Shield Burst
15sinstantany110100%

Fragmentation Grenade

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​general_ortol.​random_grenade

Fragmentation Grenade
10sinstant50 m100100%

Punch

Close-range attack that deals <<1>> kinetic damage.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​general_ortol.​punch

Punch
6sinstant4 m90100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​general_ortol.​flurry

Melee Attack
noneinstant4 m80100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.general_ortol

Loot information

Loot package: 6436920519505994906, 1519055067425086355, 15166529875228656437, 5716446742446699584, 13978818759485537071

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a07
  • Material: head_human_bms_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet20_bms_archetype
  • + face_gehelmet20_bms_med_ge_a16_goggles
  • Material: face_gehelmet20_med_ge_a17military05_u
hairhair_human_bms_non_a12
  • Material: hair_human_non_a12_v01_m
facehair[no archetype]
  • + facehair_human_bms_caucasian_a02_goatee
  • + facehair_human_bms_caucasian_a02_chops
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_african_h05_p
    haircolor
     haircolor_human_non_h01_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_eyebrow11_m
          facepainttattoo_human_non_sw09_u
            ageage_non_non_oldest01_m
              Body details
              SlotDetails
              chestchest_baggy_bms_archetype
              • + chest_baggy_bms_med_ge_a17_shld
              • + chest_baggy_bms_med_ge_a17_back
              • + chest_baggy_bms_med_ge_a17_chest
              • Material: chest_baggy_med_ge_a17military05_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_med_ge_a17military05_u_v02
              handhand_glove_bms_archetype
              • + hand_glove_bms_med_ge_a17_elbow
              • Material: hand_glove_med_ge_a17military05_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_med_ge_a17_front
              • + waist_belt_bms_med_ge_a17_back
              • Material: waist_belt_med_ge_a17military05_u
              legleg_pant_bms_archetype
              • Material: leg_pant_med_ge_a17military05_m_v02
              bootboot_tall_bms_archetype
              • + boot_tall_bms_med_ge_a17_knee
              • Material: boot_tall_med_ge_a17military05_u
              All NPCs with this appearance (3)