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Portrait

Anomid Targeter

Level 42-43 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Gives codex entry:

Anomid

Anomids are perhaps most easily recognized for the vocalizer masks they wear over their mouths. These units, while not necessary for breathing, are necessary for Anomid speech, as Anomids do not possess vocal chords and typically communicate with each other using a six-fingered sign language.

Wealthy and adept at technological innovation, Anomids can be found far from their homeworld of Yablari serving as merchants, scientists and engineers. As a species, Anomids have traditionally allied themselves with the Republic, but individual Anomids can be found embedded with any number of cultures and organizations--including the Hutt Cartel.

Category: Species

XP Level: 36

FQN: cdx.​species.​anomid

Anomid
Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_anomid_bma_non_a01
  • Material: head_anomid_bma_non_a01_v01
  • Eye material: eye_anomid_non_a01_c01
head_anomid_bma_non_a02
  • Material: head_anomid_bma_non_a02_v01
  • Eye material: eye_anomid_non_a01_c01
Body details
SlotDetails
chestchest_tight_bma_archetype
  • Material: chest_tight_med_ge_a30primative01_m
waistwaist_belt_bma_archetype
  • + waist_belt_bma_med_ge_a30_front
  • Material: waist_belt_med_ge_a30primative01_u
legleg_pant_bma_archetype
  • Material: leg_pant_med_ge_a30primative01_m_v02
bootboot_tall_bma_archetype
  • Material: boot_tall_med_ge_a30primative01_u
All NPCs with this appearance (10)