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Portrait

Assassin

Level 30-32 | Standard | Pistoleer


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m0100%

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a07
  • Material: head_human_bmn_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
hair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_stripes
  • + hair_human_bmn_non_a03_sides
  • Material: hair_human_non_a03_v01_m
hair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_length
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
skincolor
(one of 4)
 skincolor_human_non_h15_p
     skincolor_human_non_h14_p
       skincolor_human_non_h11_p
         skincolor_human_non_h18_p
          haircolor
          (one of 4)
           haircolor_human_non_h04_p
             haircolor_human_non_h05_p
               haircolor_human_non_h06_p
                 haircolor_human_non_h03_p
                  eyecolor
                  (one of 4)
                   eyecolor_human_non_h03_s
                     eyecolor_human_non_h02_s
                       eyecolor_human_non_h01_s
                         eyecolor_human_non_h04_s
                          complexion
                          (one of 4)
                          comp_human_non_c01_m
                            comp_human_non_eyebrow04_m
                              comp_human_non_eyebrow08_m
                                comp_human_non_eyebrow12_m
                                  Body details
                                  SlotDetails
                                  chestchest_baggy_bmn_archetype
                                  • + chest_baggy_bmn_heavy_ge_a18_chest
                                  • Material: chest_baggy_heavy_ge_a18mercenary05_m
                                  bracerbracer_short_bmn_archetype
                                  • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
                                  handhand_gauntlet_bmn_archetype
                                  • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
                                  waistwaist_belt_bmn_archetype
                                  • + waist_belt_bmn_heavy_ge_a18_front
                                  • + waist_belt_bmn_heavy_ge_a18_back
                                  • Material: waist_belt_heavy_ge_a18mercenary05_u
                                  legleg_pant_bmn_archetype
                                  • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
                                  bootboot_tall_bmn_archetype
                                  • Material: boot_tall_heavy_ge_a18mercenary04_u
                                  All NPCs with this appearance (2)