1. NPCs
  2. location
  3. flashpoint
  4. shared
  5. directive_7
  6. enemy
  7. difficulty_2
  8. boss
  9. assembler
  10. droid_miniboss_core
Portrait

Assembler <Elite Defender>

Level 50 | Champion | Engineering Droid


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Repair Pulse

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​directive_7.​assembler.​repair_pulse

Repair Pulse
noneinstant70 m400100%

Repair Mode

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​directive_7.​assembler.​cannon_configure

Repair Mode
18s6s channel80 m300100%

Grapple

Fire a grapple line that pulls the target to the Bounty Hunter. Cannot be used on targets in cover.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​directive_7.​assembler.​grapple

Grapple
45sinstant10-30 m200100%

Ion Pulse

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​directive_7.​assembler.​ion_pulse

Ion Pulse
noneinstant60 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Details
SlotDetails
creaturebmf_gonk_a01
  • Material: bmf_gonk_a01_v01
All NPCs with this appearance (100)