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Portrait

Brother

Level 75 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​rifle.​explosive_round

Explosive Round
6sinstant30 m075%

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Berserk

FQN: abl.​npc.​ability.​buff.​berserk

Berserk
5m 0sinstantany0100%

Interaction

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gemask14_bmn_archetype
  • + face_gemask14_bmn_ge_tier_a05_shield
  • Material: face_gemask14_med_ge_tier_a05revanite02_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_light_ss_mtx12_body
  • + chest_tight_bmn_light_ss_mtx12_hoodup
  • + chest_tight_bmn_light_ss_mtx12_shoulder
  • Material: chest_tight_light_ss_mtx12c01_u
handhand_glove_bmn_archetype
  • + hand_glove_bmn_light_ge_a79_cuffs
  • Material: hand_glove_light_ge_a79c02_u
waistwaist_belt02_bmn_archetype
  • + waist_belt02_bmn_light_ge_a116_sash
  • + waist_belt02_bmn_light_ge_a116_pouch
  • Material: waist_belt02_light_ge_a116c01_u
legleg_skirtlegs_bmn_archetype
  • Material: leg_skirtlegs_heavy_sw_mtx16c01_u
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_light_ss_mtx12_cover
  • Material: boot_tall_light_ss_mtx12c01_u
All NPCs with this appearance (2)