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  3. alderaan
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  5. humanoid
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  7. thul_agriculturalist
Portrait

Commoner

Level 28-29 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a13
  • Material: hair_human_non_a13_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bms_non_a09
  • + 1263797 – not found
  • Material: hair_human_non_a09_v01_m
facehair
(one of 3)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
skincolor
(one of 3)
 skincolor_human_non_h31_p
     skincolor_human_non_h32_p
       skincolor_human_non_h33_p
        haircolor
        (one of 3)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
             haircolor_human_non_h04_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 4)
                comp_human_non_c22_m
                  comp_human_non_c25_m
                    comp_human_non_c01_m
                      comp_human_non_c06_m
                        Body details
                        SlotDetails
                        chestchest_tight_bms_archetype
                        • + chest_tight_bms_light_ge_a08_shld
                        • Material: chest_tight_light_ge_a08repcitizen03_m
                        bracerbracer_short_bms_archetype
                        • Material: bracer_short_light_ge_a08repcitizen03_u_v02
                        handhand_glove_bms_archetype
                        • Material: hand_glove_light_ge_a08repcitizen03_u
                        waistwaist_belt_bms_archetype
                        • + waist_belt_bms_light_ge_a08_front
                        • Material: waist_belt_light_ge_a08repcitizen03_u
                        legleg_pant_bms_archetype
                        • Material: leg_pant_light_ge_a08repcitizen03_m_v02
                        bootboot_tall_bms_archetype
                        • + boot_tall_bms_light_ge_a08_shin
                        • Material: boot_tall_light_ge_a08repcitizen03_u
                        All NPCs with this appearance (4)