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Portrait

Exchange Shooter

Level 20-21 | Strong | Hunter


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m20100%

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m10100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 72581190226416900

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bms_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
hair_human_bms_non_a06
  • + hair_human_bms_non_a06_mohawk
  • Material: hair_human_non_a06_v02_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bms_caucasian_sw_cyber01_bottom
  • Material: facehair_human_non_sw_cyber01_u
[no archetype]
  • + facehair_human_bms_caucasian_sw_cyber02_side01
  • + facehair_human_bms_caucasian_sw_cyber02_side02
  • Material: facehair_human_non_sw_cyber02_u
[no archetype]
  • + facehair_human_bms_caucasian_sw_cyber03_side01
  • + facehair_human_bms_caucasian_sw_cyber03_top02
  • Material: facehair_human_non_sw_cyber03_u
skincolor
(one of 4)
 skincolor_human_non_h29_p
     skincolor_human_non_h30_p
       skincolor_human_non_h31_p
         skincolor_human_non_h32_p
          haircolor
          (one of 4)
           haircolor_human_non_h03_p
             haircolor_human_non_h04_p
               haircolor_human_non_h13_p
                 haircolor_human_non_h06_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h01_s
                       eyecolor_human_non_h03_s
                        complexion
                        (one of 4)
                        comp_human_non_c25_m
                          comp_human_non_c29_m
                            comp_human_non_c05_m
                              comp_human_non_c27_m
                                Body details
                                SlotDetails
                                chestchest_tight_bms_archetype
                                • + chest_tight_bms_light_ge_a33_collar
                                • + chest_tight_bms_light_ge_a33_chest
                                • + 1005366 – not found
                                • Material: chest_tight_light_ge_a33hacker02_m
                                bracerbracer_short_bms_archetype
                                • Material: bracer_short_light_ge_a33hacker02_u_v01
                                handhand_gauntlet_bms_archetype
                                • Material: hand_gauntlet_light_ge_a33hacker02_u
                                waistwaist_belt_bms_archetype
                                • + waist_belt_bms_light_ge_a33_back
                                • + waist_belt_bms_light_ge_a33_front
                                • Material: waist_belt_light_ge_a33hacker02_u
                                legleg_pant_bms_archetype
                                • Material: leg_pant_light_ge_a33hacker02_m_v02
                                bootboot_tall_bms_archetype
                                • + boot_tall_bms_light_ge_a33_cuff
                                • Material: boot_tall_light_ge_a33hacker02_u
                                All NPCs with this appearance (2)