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  2. location
  3. corellia
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  5. humanoid
  6. mercenary
  7. mercenary_basher
Portrait

Mercenary Basher

Level 48 | Standard | Duelist


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m50100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a04
  • Material: head_human_bmn_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a03
  • Material: hair_human_non_a03_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
facehair
(one of 3)
[no archetype]
  • + 1143517 – not found
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + 1143513 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h01_p
     skincolor_human_non_h06_p
       skincolor_human_non_h09_p
        haircolor
        (one of 2)
         haircolor_human_non_h06_p
           haircolor_human_non_h11_p
            eyecolor
             eyecolor_human_non_h02_s
              complexion
              (one of 2)
              comp_human_non_c06_m
                comp_human_non_c07_m
                  Body details
                  SlotDetails
                  chest
                  (one of 2)
                  chest_baggy_bmn_archetype
                  • + chest_baggy_bmn_heavy_ge_a18_back
                  • + chest_baggy_bmn_heavy_ge_a18_shld
                  • Material: chest_baggy_heavy_ge_a18mercenary05_m
                  chest_baggy_bmn_archetype
                  • + chest_baggy_bmn_heavy_ge_a18_back
                  • + chest_baggy_bmn_heavy_ge_a18_chest
                  • Material: chest_baggy_heavy_ge_a18mercenary05_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
                  handhand_gauntlet_bmn_archetype
                  • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
                  waistwaist_belt_bmn_archetype
                  • + waist_belt_bmn_heavy_ge_a18_front
                  • Material: waist_belt_heavy_ge_a18mercenary05_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_heavy_ge_a18mercenary05_m_v01
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_heavy_ge_a18_shin
                  • Material: boot_tall_heavy_ge_a18mercenary05_u
                  All NPCs with this appearance (9)