1. NPCs
  2. location
  3. alderaan
  4. mob
  5. humanoid
  6. organa
  7. guard_organa_protector
Portrait

Organa Protector

Level 29-30 | Champion | Trapper


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tranquilizer Dart

Fires a dart that snares the target and does light damage. Note - Balanced for Caster NPCs, due to snare length.

FQN: abl.​npc.​ability.​tech.​tranquilizer_dart

Tranquilizer Dart
30sinstant30 m1000100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m999100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4422053678199721781

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet09_bms_archetype
  • Material: face_gehelmet09_heavy_ge_a16military02_u
hairhair_human_bms_non_a14_main
  • Material: hair_human_non_a14_v01_m
skincolor
 skincolor_human_non_h09_p
    haircolor
     haircolor_human_non_h01_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c06_m
          agescar_human_non_c01_u
            Body details
            SlotDetails
            chestchest_baggy_bms_archetype
            • + chest_baggy_bms_heavy_ge_a16_loin
            • + chest_baggy_bms_heavy_ge_a16_plate
            • + chest_baggy_bms_heavy_ge_a16_back
            • Material: chest_baggy_heavy_ge_a16military02_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_ge_a16military02_u_v02
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_heavy_ge_a16_forearm
            • Material: hand_gauntlet_heavy_ge_a16military02_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_heavy_ge_a16_front
            • + waist_belt_bms_heavy_ge_a16_back
            • Material: waist_belt_heavy_ge_a16military02_u
            legleg_pant_bms_archetype
            • Material: leg_pant_heavy_ge_a16military02_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_heavy_ge_a16_shin
            • Material: boot_tall_heavy_ge_a16military02_u
            All NPCs with this appearance (10)
            3D model
            Facial details
            SlotDetails
            headhead_human_bms_caucasian_a01
            • Material: head_human_bms_caucasian_a01c01
            • Eye material: eye_human_non_a01_c01
            • Skin color is hued into slot: 0
            faceface_gehelmet09_bms_archetype
            • Material: face_gehelmet09_heavy_ge_a16military02_u
            hairhair_human_bms_non_a06
            • + hair_human_bms_non_a06_ponytail
            • Material: hair_human_non_a06_v02_m
            facehair[no archetype]
            • Material: facehair_human_non_a05_v01_m
            skincolor
             skincolor_human_non_h27_p
              haircolor
               haircolor_human_non_h04_p
                eyecolor
                 eyecolor_human_non_h02_s
                  complexioncomp_human_non_c21_m
                    agescar_human_non_c08_u
                      Body details
                      SlotDetails
                      chestchest_baggy_bms_archetype
                      • + chest_baggy_bms_heavy_ge_a16_loin
                      • + chest_baggy_bms_heavy_ge_a16_plate
                      • + chest_baggy_bms_heavy_ge_a16_back
                      • Material: chest_baggy_heavy_ge_a16military02_m
                      bracerbracer_short_bms_archetype
                      • Material: bracer_short_heavy_ge_a16military02_u_v02
                      handhand_gauntlet_bms_archetype
                      • + hand_gauntlet_bms_heavy_ge_a16_forearm
                      • Material: hand_gauntlet_heavy_ge_a16military02_u
                      waistwaist_belt_bms_archetype
                      • + waist_belt_bms_heavy_ge_a16_front
                      • + waist_belt_bms_heavy_ge_a16_back
                      • Material: waist_belt_heavy_ge_a16military02_u
                      legleg_pant_bms_archetype
                      • Material: leg_pant_heavy_ge_a16military02_m_v02
                      bootboot_tall_bms_archetype
                      • + boot_tall_bms_heavy_ge_a16_shin
                      • Material: boot_tall_heavy_ge_a16military02_u
                      All NPCs with this appearance (5)