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Portrait

Renegade Scion

Level 70 | Standard | Melee


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Crush

Progressively slows the target from 60% to 10% movement speed over <<1[%d seconds/%d second/%d seconds]>> and deals <<3[%d/%d/%d]>> kinetic damage each second. At the end of the duration the target is crushed, and takes an additional <<2[%d/%d/%d]>> kinetic damage.

FQN: abl.​npc.​ability.​force.​force_crush_dot

Force Crush
21sinstant15 m600100%

Force Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds. NOTE - Balanced for Caster NPCs

FQN: abl.​npc.​ability.​force.​force_choke

Force Choke
30s6s channel15 m500100%

Nightmare

Sends a nightmare down upon all enemies within 8 meters, causing them to cower in fear for 4 seconds. Damage causes this effect to end prematurely.

FQN: abl.​npc.​ability.​force.​nightmare

Nightmare
30s1.5s cast8 m400100%

Force Exhaustion

DNT Progressively slows the target from 60% to 10% movement speed over <<1[%d seconds/%d second/%d seconds]>> and deals <<3[%d/%d/%d]>> kinetic damage each second. At the end of the duration the target is crushed, and takes an additional <<2[%d/%d/%d]>> kinetic damage.

FQN: abl.​npc.​ability.​force.​force_exhaustion

Force Exhaustion
21sinstant15 m350100%

Defensive Tactics

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Defensive Tactics
60sinstantany300100%

Ravage

Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.

FQN: abl.​npc.​ability.​saber.​ravage

Ravage
30s3s channel4 m200100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 17745302300889068221, 15112775836113072233

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_npc01
  • Material: head_human_asian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask31_bfn_archetype
  • Material: face_gemask31_med_ge_zk01c01_u
hairhair_human_bfn_non_a10
  • + hair_human_bfn_non_a10_spikes
  • + hair_human_bfn_non_a10_bun
  • Material: hair_human_non_a10_v01_f
skincolor[empty]
haircolor[empty]
eyecolor[empty]
complexion[empty]
age[empty]
Body details
SlotDetails
chestchest_baggy_bfn_archetype
  • + chest_baggy_bfn_med_ge_zk01_hoodup
  • + chest_baggy_bfn_med_ge_zk01_chest
  • + chest_baggy_bfn_med_ge_zk01_waist
  • + chest_baggy_bfn_med_ge_zk01_hooddown
  • Material: chest_baggy_med_ge_zk01c01_u
handhand_gloveskin02_bfn_archetype
  • + hand_gloveskin02_bfn_med_ge_zk01_forearm
  • Material: hand_gloveskin02_med_ge_zk01c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_ge_zk01_front
  • Material: waist_belt_med_ge_zk01c01_u
legleg_skirt_bfn_archetype
  • Material: leg_skirt_med_ge_zk01c01_u
bootboot_tall_bfn_archetype
  • Material: boot_tall_med_ge_zk01c01_u
All NPCs with this appearance (5)