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Portrait

Republic Intelligence Officer

Level 80 | Weak | Ranged


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Energy Shield

FQN: abl.​npc.​ability.​tech.​energy_shield

Energy Shield
1m 30sinstantany10070%

Coordination

FQN: abl.​npc.​ability.​buff.​coordination

Coordination
15sinstant15 m50100%

Orbital Bombardment

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbital Bombardment
20s3s cast30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 8452907514066650719

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_smhelmet07_bmn_archetype
  • + face_smhelmet07_bmn_sm_h06_mask
  • Material: face_smhelmet07_sm_h06c01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_armor01_bmn_heavy_ge_mtx41_back
  • + chest_baggy_bmn_med_ge_mtx41_chest
  • Material: chest_tight_med_ge_mtx41c02_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_tr_mtx13c01_u
handhand_glove_bmn_archetype
  • + hand_glove_bmn_heavy_tr_mtx13_forearm
  • Material: hand_glove_heavy_tr_mtx13c01_u
waistwaist_belt02_bmn_archetype
  • + waist_belt02_bmn_heavy_tr_mtx13_belt
  • + waist_belt02_bmn_heavy_tr_mtx13_sling
  • + waist_belt02_bmn_heavy_tr_mtx13_side
  • Material: waist_belt02_heavy_tr_mtx13c01_u
legleg_pant02_bmn_archetype
  • + leg_pant02_bmn_med_ge_a114_plate
  • Material: leg_pant02_med_ge_a114c02_u
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_tr_mtx06_shinguard
  • Material: boot_tall_heavy_tr_mtx06c01_u
All NPCs with this appearance (2)