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Portrait

Unstable Transient

Level 20-21 | Standard | Burstfire


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blaster Whip
6sinstant4 m2100%

Charged Blast

Fire three powerful blasts at your target.

FQN: abl.​npc.​ability.​pistol.​burst

Charged Blast
6s1.5s cast30 m1100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m025%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 72581190226416900

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_kubaz_bmn_non_a01
  • Material: head_kubaz_bmn_non_a01_v01
faceface_gehelmet10_bmn_archetype
  • + face_gehelmet10_bmn_med_ge_a07_rim
  • Material: face_gehelmet10_med_ge_a07repcitizen04_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_med_ge_a07_chest
  • + chest_tight_bmn_med_ge_a07_shld
  • + chest_tight_bmn_med_ge_a07_loin
  • Material: chest_tight_med_ge_a07repcitizen04_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_med_ge_a07repcitizen04_u_v02
handhand_glove_bmn_archetype
  • + hand_gauntlet_bmn_med_ge_a07_back
  • Material: hand_gauntlet_med_ge_a07repcitizen04_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_med_ge_a07_back
  • + waist_belt_bmn_med_ge_a07_front
  • Material: waist_belt_med_ge_a07repcitizen04_u
legleg_pant_bmn_archetype
  • Material: leg_pant_med_ge_a07repcitizen04_m_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_med_ge_a07_cuff
  • Material: boot_tall_med_ge_a07repcitizen04_u
All NPCs with this appearance (2)