1. NPCs
  2. alliance
  3. nar_shaddaa
  4. zenith
  5. zenith_hostile
Portrait

Zenith

Level 24 | Champion | Ranged


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

To the Bottom With You

Hope it hurts

FQN: abl.​alliance.​nar_shadda.​zenith.​knockback

To the Bottom With You
60sinstantany900100%

Deadeye Shot

Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​dps.​execution_attack

Deadeye Shot
20s1s cast30 m100100%

Exhaustive Shot

Drains the target by dealing <<1>> kinetic damage over <<2[%d seconds/%d second/%d seconds]>> and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<3[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​dps.​single_target_dot

Exhaustive Shot
12sinstant30 m80100%

Blast

A powerful shot dealt to a single target, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​dps.​single_target_attack

Blast
7sinstant30 m70100%

Electro Dart

Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​dps.​single_stun

Electro Dart
45sinstant30 m60100%

Suppressing Fire

Lays down a stream of suppressing fire hitting all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets over 1.5 seconds.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​dps.​aoe_attack

Suppressing Fire
22.5s1.5s channel30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.zenith

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h01_p
    eyecolor
     eyecolor_twilek_non_h07_s
      complexioncomp_twilek_non_c07_m
        facepainttattoo_twilek_non_c05_u
          ageage_twilek_non_mid01_m
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_sp_mtx02_chest
            • + chest_tight_bmn_med_sp_mtx02_hooddown
            • + chest_tight_bmn_med_sp_mtx02_loin
            • + chest_tight_bmn_med_sp_mtx02_shoulder
            • Material: chest_tight_med_sp_mtx02c01_u
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_sp_mtx02c01_u
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_sp_mtx02_forearm
            • Material: hand_glove_med_sp_mtx02c01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_sp_mtx02_back
            • + waist_belt_bmn_med_sp_mtx02_front
            • Material: waist_belt_med_sp_mtx02c01_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_sp_mtx02c01_u_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_sp_mtx02_cover
            • Material: boot_tall_med_sp_mtx02c01_u
            All NPCs with this appearance (4)