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  5. medical_therapy

Medical Therapy

medicalcrate

Medical Therapy

Passive

The energy cost of Recuperative Nanotech is reduced by 5, and targets affected by Recuperative Nanotech are Invigorated for 45 seconds. Invigorated targets receive 3% more healing from all sources.

Data

Rank 1
AbilityStatChange

Recuperative Nanotech

Heals the target and up to 3 allies within 10 meters for <<1[%d/%d/%d]>> over <<2[%d/%d/%d]>> seconds and Invigorates them for 45 seconds. Invigorated targets receive 3% more healing from all sources.

FQN: abl.​agent.​skill.​medic.​recuperative_nano_tech

Recuperative Nanotech
Ability Energy Cost-5

Metadata

Users

Used by
  • apc.test.cdurel.class_prototypes.age_smu.operative_medic
  • apc.agent.operative.medic
  • apc.tutorial.agent.operative.medicine.1