1. Talents
  2. agent
  3. steady_shots

Steady Shots

reactiveshots

Steady Shots

Passive

Increases the damage dealt by Snipe, Lethal Shot, Series of Shots, and Penetrating Blasts by 5%.

Data

Rank 1
AbilityStatChange

Series of Shots

Unleashes a series of shots that deals <<1>> weapon damage and uses 20 energy over the duration.

FQN: abl.​agent.​series_of_shots

Series of Shots
Damage Done Modifier (Percentage)+0.05

Snipe

Shoots a target for <<1>> weapon damage.

FQN: abl.​agent.​snipe

Snipe
Damage Done Modifier (Percentage)+0.05

Lethal Shot

Shoots a target for <<1>> weapon damage and <<2>> internal poison damage. Replaces Snipe.

FQN: abl.​agent.​skill.​virulence.​lethal_shot

Lethal Shot
Damage Done Modifier (Percentage)+0.05

Penetrating Blasts

Fires a number of blasts that deal <<1>> weapon damage and sunder the target for <<2>> seconds. Sundered targets have their armor rating reduced by 20%. Consumes 20 energy over the duration of the channel. Replaces Series of Shots.

FQN: abl.​agent.​skill.​marksmanship.​penetrating_blasts

Penetrating Blasts
Damage Done Modifier (Percentage)+0.05

Metadata

Users

Used by
  • apc.agent.sniper.base
  • apc.test.cdurel.class_prototypes.age_smu.sniper_base