1. Talents
  2. smuggler
  3. skill
  4. sharpshooter
  5. deadeye

Deadeye

bhoutlaw

Deadeye

Passive

Increases the critical damage dealt by Aimed Shot, Penetrating Rounds, Trickshot, Charged Burst, and Quickdraw by 10%.

Data

Rank 1
AbilityStatChange

Aimed Shot

Fires a well-aimed shot that deals <<1>> weapon damage. Aimed Shot ignores 20% of the targets armor. Requires dual blasters.

FQN: abl.​smuggler.​skill.​sharpshooter.​aimed_shot

Aimed Shot
Ranged Critical Damage+0.1

Trickshot

Fires a wild follow-up shot at the target that deals <<1>> weapon damage. Only usable within the 5 seconds immediately following a Charged Burst, Aimed Shot, Quickdraw, or a complete Penetrating Rounds. Requires both blasters.

FQN: abl.​smuggler.​skill.​sharpshooter.​trickshot

Trickshot
Ranged Critical Damage+0.1

Quickdraw

Fires off a round of lightning-quick shots that deals <<1>> weapon damage. Only usable on targets at or below 30% max health. Requires dual blasters.

FQN: abl.​smuggler.​quickdraw

Quickdraw
Ranged Critical Damage+0.1

Charged Burst

Fires a series of powerful blasts for <<1>> weapon damage. Fires both blasters if dual wielding.

FQN: abl.​smuggler.​charged_burst

Charged Burst
Ranged Critical Damage+0.1

Penetrating Rounds

Unleashes a number of rounds that deal <<1>> weapon damage and sunder the target for <<2>> seconds. Sundered targets have their armor rating reduced by 20%. Consumes 20 energy over the duration of the channel. Requires both blasters. Replaces Speed Shot.

FQN: abl.​smuggler.​skill.​sharpshooter.​penetrating_rounds

Penetrating Rounds
Ranged Critical Damage+0.1

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Used by
  • apc.tutorial.smuggler.gunslinger.sharpshooter.1
  • apc.smuggler.gunslinger.sharpshooter