1. Pouvoirs
  2. operation
  3. dxun
  4. boss
  5. hybrid_horror
  6. battery
  7. passives

[passives]

unnaturalendurance

[passives]

Attributes

Conditions

Métadonnées

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
unnaturalendurance
[passives]
2
unnaturalendurance
[passives]
3
unnaturalendurance
[passives]
4
unnaturalendurance
[passives]
5
unnaturalendurance
[passives]
6
unnaturalendurance
[passives]
  • [hidden] [does not expire]
    unnaturalenduranceEffect 4285737411281178

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Modify meta stat #65, fixed = 3 600
    • Modify meta stat #105, fixed = 1
    • On Apply

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Nightmare Mode
        AND
        • If difficulty is set to 8-man HM
        >

    Perform the following actions:

    • Modify meta stat #67, fixed = -1
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

    • Modify meta stat #65, fixed = 3 600
    • Modify meta stat #105, fixed = 1
    • On Apply

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Nightmare Mode
        AND
        • If difficulty is set to 16-man HM
        >

    Perform the following actions:

    • Modify meta stat #67, fixed = -1
    • Modify meta stat #67, fixed = -1
    • On Apply

    Perform the following actions:

    • Immobilize and prevent rotation
    • Modify stat Niveau de furtivité amélioré, increase by 200
    • Unknown (164)
      - Ability Spec = (int) 16141046207541786127
      - From Actor = (int) 2
      - To Actor = (int) 2
    • On Effect AppliedInclude Effect Refreshes = ???Tag = ???Tag Exclusions = ???Ability Spec = ???Proc Chance Percent = ???Rate Limit Interval = ???

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
  • [hidden] [2s]
    unnaturalenduranceEffect #2

    • When effect expires

    Perform the following actions:

    • Unknown (164)
      - Ability Spec = (int) 16140991799669798175
      - From Actor = (int) 2
      - To Actor = (int) 2
    • Unknown (164)
      - Ability Spec = (int) 16141066868579516831
      - From Actor = (int) 2
      - To Actor = (int) 2
    • Unknown (164)
      - Ability Spec = (int) 16141124626340815547
      - From Actor = (int) 2
      - To Actor = (int) 2
    • Unknown (164)
      - Ability Spec = (int) 16140995434939653171
      - From Actor = (int) 2
      - To Actor = (int) 2
    • Unknown (164)
      - Ability Spec = (int) 16140952086047405718
      - From Actor = (int) 2
      - To Actor = (int) 2
    • Unknown (164)
      - Ability Spec = (int) 16141097816013401282
      - From Actor = (int) 2
      - To Actor = (int) 2
  • [hidden] [does not expire]
    unnaturalenduranceEffect 4285737411281293

    • On Apply

    Perform the following actions:

    • Custom
      - Param 2 = (string)
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 0
    • Add effect #6 to TARGET from TARGET
  • [hidden] [does not expire]
    unnaturalenduranceEffect 4285737411281296

    • On Apply

    Perform the following actions:

    • Custom
      - Param 2 = (string)
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 0
    • When effect ticks the 1th time

    Perform the following actions:

    • Dispel all effects
  • [hidden] [does not expire]
    unnaturalenduranceEffect #6