Fatigue
Fatigue
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140969003467241187 |
Combat log ID: | 4348624322428928 |
FQN: | abl. |
Star Wars name: | Fatigue |
Autres langues: | Tired Müde |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
[Tired Tick Manager]Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 3s Initial stacks: 1 Max stacks: 99 # occurrences: 1 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. battery. player_ tired_ tick_ rate Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
- Set Scales with Charges
Global ID: 16141134605647181132 Combat log ID: 4348624322429198 FQN: abl. operation. dxun. boss. hybrid_ horror. battery. player_ tired/9/1 - Set Stack Limit
- 1
- When effect ticks
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.operation.dxun.boss.hybrid_horror.battery.player_carrier
- If difficulty is not set to Master Mode
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect ticks
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If TARGET has an effect with the tag tag.abl.operation.dxun.boss.hybrid_horror.battery.player_carrier
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Fréquence de l'effet for ability Fatigue, decrease by 0,03
Fatigue
FQN: abl.operation.dxun.boss.hybrid_horror.battery.player_tired
- 4
Only when the following conditions are met:
- If difficulty is not set to Master Mode
Perform the following actions:
- Modify meta stat Fréquence de l'effet for ability Fatigue, increase by 0,75
Fatigue
FQN: abl.operation.dxun.boss.hybrid_horror.battery.player_tired
- 5
- When stacks of this effect decrease
Perform the following actions:
- Modify meta stat Fréquence de l'effet for ability Fatigue, increase by 0,03
Fatigue
FQN: abl.operation.dxun.boss.hybrid_horror.battery.player_tired
- [does not expire]
Fatigue
Vitesse de déplacement de base réduite de 1 % par cumul en raison du poids de la batterie.
Vous récupérez progressivement de cette perte lorsque vous ne portez pas la batterie.Slot: Debuff Duration: passive On death: Effect persists Tick rate: 6s Initial stacks: 1 Max stacks: 99 # occurrences: 1 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141135705158809361 Combat log ID: 4348624322429184 FQN: abl. operation. dxun. boss. hybrid_ horror. battery. player_ tired/9/2 - Set Area Restricted
- 1
- When effect ticks
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff
- 2
- When stacks of this effect increase
- When stacks of this effect decrease
Perform the following actions:
- Modify stat Vitesse de course arrière, set to -1%
- Modify stat Vitesse de course, set to -1%
- Modify stat Vitesse de marche, set to -1%
- [does not expire]
Fatigue
Vitesse de déplacement de base réduite de 1 % par cumul en raison du poids de la batterie. Vous vous fatiguez de plus en plus vite à chaque cumul.
Vous récupérez progressivement de cette perte lorsque vous ne portez pas la batterie.Slot: Debuff Duration: passive On death: Effect persists Tick rate: 4s Initial stacks: 1 Max stacks: 100 # occurrences: 1 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141136804670435750 Combat log ID: 4348624322429188 FQN: abl. operation. dxun. boss. hybrid_ horror. battery. player_ tired/9/3 - Set Area Restricted
- 1
- When effect ticks
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff
- 2
- When stacks of this effect increase
- When stacks of this effect decrease
Perform the following actions:
- Modify stat Vitesse de course arrière, set to -1%
- Modify stat Vitesse de course, set to -1%
- Modify stat Vitesse de marche, set to -1%
- 3
- When stacks of this effect increase
Only when the following conditions are met:
- If stacks of this effect = 100
Perform the following actions:
- Instantly kill the TARGET
- 4
- When stacks of this effect decrease
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tick_ rate
- 5
- When stacks of this effect increase
Perform the following actions:
- Add effect #1 to TARGET from CASTER