1. Pouvoirs
  2. exp
  3. seasons
  4. 01
  5. ep_03
  6. weapon_locker
  7. rifle_blast

Tir de fusil prototype

rifle.low07.a02_v04

Tir de fusil prototype

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.exp.seasons.01.ep_03.weapon_locker.blaster_rifle

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
rifle.low07.a02_v04
Tir de fusil prototype
2
rifle.low07.a02_v04
Tir de fusil prototype
3
rifle.low07.a02_v04
Tir de fusil prototype
  • [hidden] [1s]
    rifle.low07.a02_v04Effect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 6
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 30m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Instantly kill the TARGET
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [2s]
    rifle.low07.a02_v04Effect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 4, 45° pitch, 0° yaw
    • Stun the TARGET