Tir de fusil prototype
Tir de fusil prototype
Attributs
Type: | active |
Activation time: | 1.1s cast |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16140959872813085225 |
Combat log ID: | 3636265341681664 |
FQN: | abl. |
Star Wars name: | Tir de fusil prototype |
Autres langues: | Prototype Rifle Blast Prototyp-Gewehrschuss |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16141129643509820972 FQN: abl. exp. seasons. 01. ep_ 03. weapon_ locker. rifle_ blast/11/1 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 6
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 30m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Instantly kill the TARGET
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141128543998193753 FQN: abl. exp. seasons. 01. ep_ 03. weapon_ locker. rifle_ blast/11/2 - 1
- When effect is applied
Perform the following actions:
- Modify Charges
- Tag = (string)
- Ability Spec =Fusil prototypeFusil prototype
FQN: abl.exp.seasons.01.ep_03.weapon_locker.prototype_rifle
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- [hidden] [2s]
Effect #3Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. debuff. stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141127444486566538 FQN: abl. exp. seasons. 01. ep_ 03. weapon_ locker. rifle_ blast/11/3 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 4, 45° pitch, 0° yaw
- Stun the TARGET