Accepter la réanimation

Accepter la réanimation
Utilisé sur l'écran de mort du joueur pour accepter l'offre de vous réanimer.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self Dead |
AI type: | None |
Initializers: |
|
Métadonnées
Contained since: | Patch 1.1.0 |
Global ID: | 16140925313703175869 |
Combat log ID: | 810619242545152 |
FQN: | abl. |
Star Wars name: | Accepter la réanimation |
Autres langues: | Accept Revive Wiederbeleben annehmen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1
Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. player. rez_ healing Global ID: 16141057304446103013 FQN: abl. player. accept_ revive/8/1 - 1
- When effect is applied
Override target to:
- Caster
- Companion
- Master = (int) 2
Perform the following actions:
- Play appearance epp.
player. rez - Revive the target and set its HP to 25%
- Custom accept_revive
- Restore 25% of TARGET's force, causing no threat
- Dispel all effects from tags offer_revive
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Regen Energy
- Amount = (float) 0
- Amount Percent Of Max = (float) 0,5
- Regen Energy: Current Percentages = Float()
- Regen Energy: Modifier Percentages = Float()
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Regen Energy
- Amount = (float) 0
- Amount Percent Of Max = (float) 0,5
- Regen Energy: Current Percentages = Float()
- Regen Energy: Modifier Percentages = Float()
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Regen Energy
- Amount = (float) 0
- Amount Percent Of Max = (float) 0,5
- Regen Energy: Current Percentages = Float()
- Regen Energy: Modifier Percentages = Float()