1. Pouvoirs
  2. operation
  3. iokath
  4. boss
  5. aivelesne
  6. adds
  7. pyramid
  8. charge_fire_opp_rnd

Charge de feu

highenergyclip

Charge de feu

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
highenergyclip
Charge de feu
2
highenergyclip
Charge de feu
3
highenergyclip
Charge de feu
4
highenergyclip
Charge de feu polarisée (positive)
5
highenergyclip
Charge de feu
6
highenergyclip
Charge de feu polarisée (négative)
  • [0s] [not displayed]
    highenergyclipEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​pyramid_charge_fire_current_target applied by CASTER

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    highenergyclipEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​polarized_positive

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_chargeup_positive, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​polarized_negative

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_chargeup_negative, dependent on calling effect
  • 3
    • When channel ended

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​polarized_positive

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • When channel ended

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​polarized_negative

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [1s]
    highenergyclipEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_directional_beam_positive, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​aivelesne.​pyramid_charge_fire_precast
  • 3
    • When effect is applied
    • When effect ticks the 1st time
    • When effect ticks the 2nd time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Target
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 70m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_impact_positive, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • [hidden] [1s]
    highenergyclipCharge de feu polarisée (positive)

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,48
      - Standard Health Percent Min = (float) 0,48
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 7.5m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​adds.​pyramid.​charge_fire_opp_rnd_mark_initial_target
        AND
        • If difficulty is set to Master Mode
        >

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_impact_positive, dependent on calling effect
  • [hidden] [1s]
    highenergyclipEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_directional_beam_negative, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​aivelesne.​pyramid_charge_fire_precast
  • 3
    • When effect is applied
    • When effect ticks the 1st time
    • When effect ticks the 2nd time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Target
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 70m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_impact_negative, dependent on calling effect
    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    highenergyclipCharge de feu polarisée (négative)

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,48
      - Standard Health Percent Min = (float) 0,48
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 7.5m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​adds.​pyramid.​charge_fire_opp_rnd_mark_initial_target
        AND
        • If difficulty is set to Master Mode
        >

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_impact_negative, dependent on calling effect
  • [hidden] [0s] [not displayed]
    highenergyclipCharge diffractée (positive)

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,48
      - Standard Health Percent Min = (float) 0,48
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    highenergyclipCharge de feu polarisée (négative)

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,48
      - Standard Health Percent Min = (float) 0,48
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0