1. PNJs
  2. qtr
  3. 1x2
  4. event
  5. area
  6. crashed_ship
  7. infected_engineer
Portrait

Ingénieur infecté

Level 26-50 | Standard | Destructeur


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ravage

FQN: abl.​npc.​ability.​buff.​berserk

Ravage
5m 0sinstantanéany30100%

Attaque infectée

FQN: abl.​qtr.​1x2.​event.​shared.​infected_attack

Attaque infectée
5sinstantané4 m10100%

Assaut tourbillonnant

Frappe les ennemis à courte portée, infligeant des dégâts intermédiaires à chacun.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Assaut tourbillonnant
20sinstantané4 m025%

Fente vicieuse

Frappe vicieuse avec une arme, qui inflige de lourds dégâts à une seule cible.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Fente vicieuse
6sinstantané4 m050%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a01
  • Material: head_human_infected_a02c01_f
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a10
  • + hair_human_bfn_non_a10_spikes
  • + hair_human_bfn_non_a10_bun
  • Material: hair_human_non_a10_v01_f
skincolor
 skincolor_human_asian_h09_p
    haircolor
     haircolor_human_non_h06_p
      agescar_human_non_c09_u
        Body details
        SlotDetails
        chestchest_tight_bfn_archetype
        • + chest_tight_bfn_light_ge_a08_chest
        • + chest_tight_bfn_light_ge_a08_scarf
        • + chest_tight_bfn_light_ge_a08_shld
        • Material: chest_tight_light_ge_a08repcitizen03_f
        bracerbracer_short_bfn_archetype
        • Material: bracer_short_light_ge_a08repcitizen03_u_v02
        handhand_glove_bfn_archetype
        • Material: hand_glove_light_ge_a08repcitizen03_u
        waistwaist_belt_bfn_archetype
        • + waist_belt_bfn_light_ge_a08_front
        • Material: waist_belt_light_ge_a08repcitizen03_u
        legleg_pant_bfn_archetype
        • Material: leg_pant_light_ge_a08repcitizen03_f_v02
        bootboot_tall_bfn_archetype
        • + boot_tall_bfn_light_ge_a08_shin
        • Material: boot_tall_light_ge_a08repcitizen03_u