1. PNJs
  2. flashpoint
  3. corellia
  4. empire
  5. enemy
  6. boss
  7. boss_3
  8. jedi_sage_02
Portrait

Champion Jedi

Level 75 | Elite | À distance


Attributs

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Concentration de volonté

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_3.​adds.​sage_reinforcing_aura

Concentration de volonté
38sinstantanéany500100%

Concentration de force

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_3.​adds.​sage_power_aura

Concentration de force
38sinstantanéany400100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a01
  • Material: head_zabrakrep_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bfs_non_a09
  • Material: hair_zabrak_non_a09_v01_f
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_zabrak_non_h02_s
        facepainttattoo_zabrak_non_good02_u
          Body details
          SlotDetails
          chestchest_robe02_bfs_archetype
          • + chest_robe02_bfs_med_ge_mtx60_loin
          • + chest_robe02_bfs_med_ge_mtx60_shld
          • + chest_robe02_bfs_med_ge_mtx60_hooddown
          • Material: chest_robe02_med_ge_mtx60guardian01_u
          bracerbracer_short_bfs_archetype
          • Material: bracer_short_light_jw_a06c02_u_v02
          handhand_gauntlet_bfs_archetype
          • Material: hand_gauntlet_light_jw_a06c02_u
          waistwaist_belt_bfs_archetype
          • + waist_belt_bfs_light_jw_mtx09_front
          • Material: waist_belt_light_jw_mtx09c01_u
          legleg_skirt_bfs_archetype
          • Material: leg_skirt_light_jw_a06c02_u_v02
          bootboot_tall_bfs_archetype
          • + boot_tall_bfs_light_jw_a06_cuff
          • Material: boot_tall_light_jw_a06c02_u