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  5. humanoid
  6. republic
  7. republic_heavy_sniper
Portrait

Sniper lourd de la République

Level 50 | Strong | Dragon


Attributs

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ravage

FQN: abl.​npc.​ability.​buff.​berserk

Ravage
5m 0sinstantanéany220100%

Frappe de crosse

Frappe la cible avec la crosse du fusil et lui inflige des dégâts cinétiques intermédiaires.

FQN: abl.​npc.​ability.​rifle.​stockstrike_ballistics

Frappe de crosse
9sinstantané4 m200100%

Tirs auto

Tire des éclairs en continu, qui infligent de lourds dégâts pendant 4 secondes au maximum.

FQN: abl.​npc.​ability.​rifle.​full_auto

Tirs auto
18scanalisation de 4s30 m150100%

Tir pilon

Réalise une série de tirs pilons qui infligent des dégâts légers à la cible. Requiert un fusil ou un canon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Tir pilon
4.5sinstantané30 m80100%

Harpon

Lance un harpon qui attire la cible vers le Soldat. Ne fonctionne pas sur les cibles à couvert.

FQN: abl.​npc.​ability.​rifle.​harpoon

Harpon
20sinstantané10-30 m70100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_asian_a01
  • Material: head_twilek_bmn_asian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_african_a01
  • Material: head_twilek_bmn_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 3)
 skincolor_twilek_non_h03_p
     skincolor_twilek_non_h04_p
       skincolor_twilek_non_h01_p
        eyecolor
        (one of 3)
         eyecolor_twilek_non_h03_s
           eyecolor_twilek_non_h05_s
             eyecolor_twilek_non_h07_s
              complexion
              (one of 3)
              comp_twilek_non_c07_m
                comp_twilek_non_c08_m
                  comp_twilek_non_c09_m
                    facepaint
                    (one of 3)
                    tattoo_twilek_non_c01_u
                      tattoo_twilek_non_c03_u
                        tattoo_twilek_non_c05_u
                          age
                          (one of 2)
                          age_non_non_none_u
                            age_twilek_non_mid01_m
                              Body details
                              SlotDetails
                              chestchest_trencharmor_bmn_archetype
                              • + chest_trencharmor_bmn_heavy_tr_a06_shld
                              • Material: chest_trencharmor_heavy_ge_a06reptrooper02_m
                              bracerbracer_short_bmn_archetype
                              • Material: bracer_short_heavy_ge_a06reptrooper02_u_v01
                              handhand_gauntlet_bmn_archetype
                              • Material: hand_gauntlet_heavy_ge_a06reptrooper02_u
                              waistwaist_belt_bmn_archetype
                              • + waist_belt_bmn_heavy_tr_a06_front
                              • Material: waist_belt_heavy_ge_a06reptrooper02_u
                              legleg_pant_bmn_archetype
                              • Material: leg_pant_heavy_ge_a06reptrooper02_m_v01
                              bootboot_tall_bmn_archetype
                              • + boot_tall_bmn_heavy_tr_a06_shin
                              • Material: boot_tall_heavy_ge_a06reptrooper02_u
                              All NPCs with this appearance (4)