1. PNJs
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_bountyhunter_1x7
Portrait

Zakala Trad

Level 50 | Strong | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_asian_a03
  • Material: head_zabrakimp_bfs_asian_a01_c03
  • Material 1: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bfs_non_a01_base
  • + hair_zabrakimp_bfs_non_a01_side
  • Material: hair_zabrakimp_asian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_african_h06_p
    complexioncomp_zabrak_non_sith25_01_f
      facepainttattoo_zabrak_non_evil10_f
        Body details
        SlotDetails
        chestchest_armor01_bfs_archetype
        • + chest_armor01_bfs_heavy_bh_a03_collar
        • Material: chest_armor01_heavy_bh_a03c01_f
        bracerbracer_short_bfs_archetype
        • Material: bracer_short_heavy_bh_a03c01_u_v02
        handhand_gauntlet_bfs_archetype
        • + hand_gauntlet_bfs_heavy_bh_a03_forearm
        • Material: hand_gauntlet_heavy_bh_a03c01_u
        waistwaist_belt_bfs_archetype
        • + waist_belt_bfs_heavy_bh_a03_back
        • + waist_belt_bfs_heavy_bh_a03_front
        • Material: waist_belt_heavy_bh_a03c01_u
        legleg_armor01_bfs_archetype
        • Material: leg_armor01_heavy_bh_a03c01_f_v02
        bootboot_tall_bfs_archetype
        • + boot_tall_bfs_heavy_bh_a03_shin
        • Material: boot_tall_heavy_bh_a03c01_u