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Portrait

Champion Jedi

Level 50 | Strong | Sentinelle Jedi


Attributs

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lancer de sabre

Lance le sabre laser principal sur une cible éloignée, infligeant des dégâts intermédiaires.

FQN: abl.​npc.​ability.​saber.​saber_throw

Lancer de sabre
30sinstantané8-30 m200100%

Traction de Force

Attire la cible vers l'utilisateur. Interrompt toute action en cours de la cible. Ne fonctionne pas sur les cibles à couvert.

FQN: abl.​npc.​ability.​force.​force_pull

Traction de Force
15sinstantané8-30 m190100%

Saut de Force

Saute sur la cible, l'immobilise pendant 1,5 seconde et lui inflige des dégâts légers.

FQN: abl.​npc.​ability.​force.​force_leap

Saut de Force
30sinstantané8-30 m150100%

Assaut tourbillonnant

Frappe les ennemis à courte portée, infligeant des dégâts intermédiaires à chacun.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Assaut tourbillonnant
20sinstantané4 m120100%

Frappe fatale

FQN: abl.​npc.​ability.​saber.​sundering_strike

Frappe fatale
4.5sinstantané4 m90100%

Assaut martyrisant

Série d'attaques de mêlée rapides. L'animation requiert des armes de mêlée à maniement double.

FQN: abl.​npc.​ability.​saber.​dual_wield_assault

Assaut martyrisant
4.5sinstantané4 m80100%

[blade_storm]

FQN: abl.​npc.​ability.​force.​blade_storm

[blade_storm]
12sinstantané15 m70100%

Retour de sabre

Augmente de 30 % les chances de parer, esquiver ou dévier les attaques imminentes pendant 9 secondes. Thème Jedi.

FQN: abl.​npc.​ability.​saber.​saber_ward_jk

Retour de sabre
3m 0sinstantanéany60100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 15112775836113072233

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a17_main
  • Material: hair_human_non_a17_m_v01
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 3)
[no archetype]
  • + facehair_human_bms_caucasian_a03_chops
  • + facehair_human_bms_caucasian_a03_goatee
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a05_goatee
  • Material: facehair_human_non_a05_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
       skincolor_human_non_h34_p
        haircolor
        (one of 3)
         haircolor_human_non_h05_p
           haircolor_human_non_h02_p
             haircolor_human_non_h06_p
              eyecolor
              (one of 3)
               eyecolor_human_non_h02_s
                 eyecolor_human_non_h04_s
                   eyecolor_human_non_h03_s
                    complexion
                    (one of 3)
                    comp_human_non_c20_m
                      comp_human_non_c28_m
                        comp_human_non_c16_m
                          age
                          (one of 2)
                          age_non_non_none_u
                            age_non_non_mid01_m
                              Body details
                              SlotDetails
                              chestchest_robe02_bms_archetype
                              • + chest_robe02_bms_heavy_jk_a12_back
                              • + chest_robe02_bms_heavy_jk_a12_hooddown
                              • + chest_robe02_bms_heavy_jk_a12_shld
                              • Material: chest_robe02_heavy_jk_a12c04_m
                              bracerbracer_short_bms_archetype
                              • Material: bracer_short_heavy_jk_a12c04_u_v01
                              handhand_glove_bms_archetype
                              • + hand_glove_bms_heavy_jk_a12_forearm
                              • Material: hand_glove_heavy_jk_a12c04_u
                              waistwaist_belt_bms_archetype
                              • + waist_belt_bms_heavy_jk_a12_back
                              • + waist_belt_bms_heavy_jk_a12_front
                              • Material: waist_belt_heavy_jk_a12c04_u
                              legleg_pant_bms_archetype
                              • Material: leg_pant_heavy_jk_a12c04_m_v01
                              bootboot_tall_bms_archetype
                              • + boot_tall_bms_heavy_jk_a12_shin
                              • Material: boot_tall_heavy_jk_a12c04_u
                              All NPCs with this appearance (4)