1. PNJs
  2. daily_area
  3. ord_mantell
  4. world
  5. empire
  6. daily_missions
  7. captured_beasts
  8. separatist_handler
Portrait

Entraîneur d'associé séparatiste

Level 80 | Strong | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Salve gravitationnelle

FQN: abl.​npc.​ability.​cannon.​grav_round

Salve gravitationnelle
6sincantation de 2.5s30 m90100%

Sonde plasma

Déploie un drone de plasma qui inflige des dégâts intermédiaires progressifs à tous les ennemis à proximité pendant 15 secondes. REMARQUE : équilibré si le joueur quitte la ZE après 2 cycles.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Sonde plasma
12sinstantané30 m60100%

Sonde explosive

FQN: abl.​npc.​ability.​tech.​explosive_probe_cast

Sonde explosive
30sincantation de 2s30 m50100%

Sonde bouclier

Fait appel à un droïde sonde qui projette autour de la cible un bouclier d'absorption qui absorbe les dégâts imminents pendant 15 secondes.

FQN: abl.​npc.​ability.​tech.​shield_probe

Sonde bouclier
15sinstantané15 m45100%

Sonde d'interrogatoire

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Sonde d'interrogatoire
20sinstantané30 m40100%

Avalanche de tirs

FQN: abl.​npc.​ability.​cannon.​hail_of_bolts

Avalanche de tirs
20scanalisation de 6s30 m30100%

Holo-leurres

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo-leurres
3m 0sinstantanéany25100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 11646715184987308609

Métadonnées

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_zabrakrep_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bms_non_a08
  • Material: hair_zabrak_non_a08_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_caucasian_h01_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_zabrak_non_h03_s
        complexioncomp_zabrak_non_c06_m
          facepainttattoo_zabrak_non_good04_u
            Body details
            SlotDetails
            chestchest_baggy_bms_archetype
            • + chest_baggy_bms_heavy_ge_a18_shld
            • + chest_baggy_bms_heavy_ge_a18_back
            • + chest_baggy_bms_heavy_ge_a18_chest
            • Material: chest_baggy_heavy_ge_a18mercenary05_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_ge_a18mercenary03_u_v02
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_heavy_ge_a16_forearm
            • Material: hand_gauntlet_heavy_ge_a16military02_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_heavy_ge_a16_front
            • + waist_belt_bms_heavy_ge_a16_back
            • Material: waist_belt_heavy_ge_a16military07_u
            legleg_pant_bms_archetype
            • Material: leg_pant_heavy_ge_a16military05_m_v01
            bootboot_tall_bms_archetype
            • Material: boot_tall_heavy_ge_a16military02_u
            All NPCs with this appearance (3)
            3D model
            Facial details
            SlotDetails
            faceface_gehelmet03_bfs_archetype
            • + face_gehelmet03_bfs_heavy_ge_a16_scope
            • Material: face_gehelmet03_heavy_ge_a16military07_u
            Body details
            SlotDetails
            chestchest_baggy_bfs_archetype
            • + chest_baggy_bfs_heavy_ge_a18_shld
            • + chest_baggy_bfs_heavy_ge_a18_back
            • + chest_baggy_bfs_heavy_ge_a18_chest
            • Material: chest_baggy_heavy_ge_a18mercenary05_f
            bracerbracer_short_bfs_archetype
            • Material: bracer_short_heavy_ge_a18mercenary03_u_v02
            handhand_gauntlet_bfs_archetype
            • + hand_gauntlet_bfs_heavy_ge_a16_forearm
            • Material: hand_gauntlet_heavy_ge_a16military02_u
            waistwaist_belt_bfs_archetype
            • + waist_belt_bfs_heavy_ge_a16_front
            • + waist_belt_bfs_heavy_ge_a16_back
            • Material: waist_belt_heavy_ge_a16military07_u
            legleg_pant_bfs_archetype
            • Material: leg_pant_heavy_ge_a16military05_f_v01
            bootboot_tall_bfs_archetype
            • Material: boot_tall_heavy_ge_a16military02_u
            All NPCs with this appearance (3)