1. PNJs
  2. location
  3. korriban
  4. mob
  5. humanoid
  6. acolyte_initiate
Portrait

Initié acolyte

Level 3-4 | Strong | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 9199902464650407457

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_asian_a01
  • Material: head_human_bmn_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_sides
  • Material: hair_human_non_a03_v01_m
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a01
  • + 1005977 – not found
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
facehair
(one of 3)
[no archetype]
  • + 1143438 – not found
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + 1143435 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h22_p
     skincolor_human_asian_h11_p
       skincolor_human_non_h13_p
        haircolor
        (one of 3)
         haircolor_human_non_h05_p
           haircolor_human_non_h11_p
             haircolor_human_non_h14_p
              eyecolor
               eyecolor_human_non_h02_s
                complexioncomp_human_non_eyebrow19_m
                  Body details
                  SlotDetails
                  chest
                  (one of 3)
                  chest_tight_bmn_archetype
                  • Material: chest_tight_med_sw_a01c01_m
                  chest_tight_bmn_archetype
                  • + chest_tight_bmn_med_sw_a01_loin
                  • Material: chest_tight_med_sw_a01c01_m
                  chest_tight_bmn_archetype
                  • + chest_tight_bmn_med_sw_a01_chest
                  • Material: chest_tight_med_sw_a01c01_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_med_sw_a01c01_u_v02
                  hand
                  (one of 2)
                  hand_gauntlet_bmn_archetype
                  • Material: hand_gauntlet_med_sw_a01c01_u
                  hand_naked_bmn_archetype
                  • Material: hand_naked_asian_young_a01c01_bmn
                  • Skin slot 0: hand_naked_asian_young_a01c01_bmn
                  • Skin color is hued into slot: 0
                  waist
                  (one of 2)
                  waist_belt_bmn_archetype
                  • + waist_belt_bmn_med_sw_a01_front
                  • Material: waist_belt_med_sw_a01c01_u
                  waist_belt_bmn_archetype
                  • Material: waist_belt_med_sw_a01c01_u
                  leg
                  (one of 2)
                  leg_pant_bmn_archetype
                  • Material: leg_pant_med_sw_a01c01_m_v02
                  leg_pant_bmn_archetype
                  • Material: leg_pant_med_sw_a01c01_m_v01
                  bootboot_tall_bmn_archetype
                  • Material: boot_tall_med_sw_a01c01_u