[Hammer Shot]
[Hammer Shot]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140988267962343501 |
Combat log ID: | 2738741730869248 |
FQN: | abl. |
Star Wars name: | [Hammer Shot] |
In anderen Sprachen: | Hammer Shot [Hammer Shot] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. utility. is_ basic_ attack Conditions: - <
- If TARGET is an enemy
Failure message: No Target
- If CASTER has a ranged weapon equipped
- If TARGET is an enemy
Global ID: 16141095237426023750 FQN: abl. test. rmilner. hammer_ shot_ clone/3/1 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. hammer_shot_optimize. cast_regular - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 7
- Flurry Blows Max = (int) 7
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,15
- Standard Health Percent Min = (float) 0,15
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged