Vorbereitete Heilung
Vorbereitete Heilung
Erhöht nach Betreten des Gefechts <<1[%d Sekunden/%d Sekunde/%d Sekunden]>> lang die verursachte Heilung um einen prozentualen Anteil in der Höhe der Gesamtsumme der ausgerüsteten "Vorbereitete Heilung"-Verstärker.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141080190400211701 |
Combat log ID: | 4307448470962176 |
FQN: | abl. |
Star Wars name: | Vorbereitete Heilung |
In anderen Sprachen: | Readied Healing Soins préparés |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141142915656321630 FQN: abl. amp. readied_ healing/8/1 - Set Stack Limit
- 3
- On Amplifiers Changed
Only when the following conditions are met:
- If Amplifier Value
- Negated = (bool) false
- Comparison = (int) 4
- Amplifier Spec = (int) 9939061719699317869
- Amplifier Value Type = (int) 3
- Amount = (float) 0
Perform the following actions:
- Remove this effect
- [does not expire]
Vorbereitete Heilung
Verursachter Schaden erhöht.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. amp. readied_ healing_ buff Initializers: - Set type to Positive, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If TARGET is not in combat
Global ID: 16141146214191215799 FQN: abl. amp. readied_ healing/8/2 - 1
- When effect is applied
- On Amplifiers Changed
Perform the following actions:
- Modify stat Modifikator für gewirkte Heilung (Prozent)
- 2
- On Amplifiers Changed
Only when the following conditions are met:
- If Amplifier Value
- Negated = (bool) false
- Comparison = (int) 4
- Amplifier Spec = (int) 9939061719699317869
- Amplifier Value Type = (int) 3
- Amount = (float) 0
Perform the following actions:
- Remove this effect
- [hidden] [10s]
Effect #3Slot: Other (not visible) Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If TARGET is in combat
Global ID: 16141145114679588600 FQN: abl. amp. readied_ healing/8/3 - 1
- When effect expires
Perform the following actions:
- Dispel all effects from tags tag.abl.amp.readied_healing_buff
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- 3
- On Amplifiers Changed
Only when the following conditions are met:
- If Amplifier Value
- Negated = (bool) false
- Comparison = (int) 4
- Amplifier Spec = (int) 9939061719699317869
- Amplifier Value Type = (int) 3
- Amount = (float) 0
Perform the following actions:
- Remove this effect