Defensive Heilung
Defensive Heilung
Wenn du eine defensive Abklingzeitfähigkeit mit dir selbst als Ziel aktivierst, wird ein prozentualer Anteil deiner maximalen Gesundheit geheilt, und zwar in Höhe der Gesamtsumme deiner ausgerüsteten "Defensive Heilung"-Verstärker.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16140948106405452354 |
Combat log ID: | 4351514835419136 |
FQN: | abl. |
Star Wars name: | Defensive Heilung |
In anderen Sprachen: | Defensive Healing Soins défensifs |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141121248567451553 FQN: abl. amp. defensive_ healing/6/1 - Set Stack Limit
- 1
- After an ability is activated with tags tag.
abl. by CASTERutility. is_dcd
Perform the following actions:
- Play appearance epp.
amp. defensive_healing. target_heal - Heal the TARGET for , causing no threat
- After an ability is activated with tags tag.
- 2
- On Amplifiers Changed
Only when the following conditions are met:
- If Amplifier Value
- Negated = (bool) false
- Comparison = (int) 4
- Amplifier Spec = (int) 15360943619615702030
- Amplifier Value Type = (int) 3
- Amount = (float) 0
Perform the following actions:
- Remove this effect