Defensivhaltung
Defensivhaltung
Verursachst du mit "Überraschender Schlag" Schaden, nimmst du eine Defensivhaltung ein, die deine Schadensreduktion pro Stapel um 5 % erhöht. Endet nach <<1>> Sekunden und ist bis zu 3-mal stapelbar.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 7.0.0 |
Global ID: | 16141164038263787728 |
Combat log ID: | 4525027219210240 |
FQN: | abl. |
Star Wars name: | Defensivhaltung |
In anderen Sprachen: | Defensive Stance Posture de défense |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141026142795842304 FQN: abl. smuggler. skill. scrapper. mods. tier2. defensive_ stance/6/1 - 1
- When character deals damage with tags tag.
abl. smuggler. sucker_punch
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [10s]
Defensivhaltung
Schadensreduktion erhöht.Slot: Buff Duration: 10 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 3 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141027242307472829 Combat log ID: 4525027219210502 FQN: abl. smuggler. skill. scrapper. mods. tier2. defensive_ stance/6/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Schadensreduktion: Elementar, increase by 0,05
- Modify stat Schadensreduktion: Energie, increase by 0,05
- Modify stat Schadensreduktion: Körperlich, increase by 0,05
- Modify stat Schadensreduktion: Kinetisch, increase by 0,05