Gefechtsstims
Gefechtsstims
"Stim-Schub" regeneriert sofort 10 Energie und gewährt dir "Revitalisierer", die alle 3 Sekunden 5 % deiner Gesamt-Gesundheit regenerieren und den erlittenen Schaden um 20 % senken. Verringert zudem die Abklingzeit von "Stim-Schub" um 30 Sekunden.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141078285259018355 |
Combat log ID: | 2513359027044352 |
FQN: | abl. |
Star Wars name: | Gefechtsstims |
In anderen Sprachen: | Combat Stims Stim de combat |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141097763998459833 FQN: abl. agent. skill. lethality. combat_ stims/4/1 - 1
- When effect is applied
Perform the following actions:
- 2
- After Stim-Schub is activated by CASTER
Stim-Schub
Injiziert dir selbst einen speziellen imperialen Stim, wodurch du sofort Taktischer Vorteil erhältst und deine Schnelligkeit <<1>> Sekunden lang um 10% erhöht wird. Tarnung wird nicht aufgehoben.
FQN: abl.agent.stim_boost
Perform the following actions:
- Restore 10 of TARGET's energy, causing no threat
- Add effect #2 to TARGET from CASTER
- After
- [15s]
Revitalisierer
Regeneriert Gesundheit und senkt den erlittenen Schaden.Slot: Buff Duration: 15 Sek. On death: Effect is removed Tick rate: 3 Sek. (5 ticks) # occurrences: 1 Tags: tag. abl. agent. tactic_ hot Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Ignore Alacrity
- Ignore Alacrity = (bool) true - Set Ignore Scoreboard Stats
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141096664486831564 Combat log ID: 2513359027044625 FQN: abl. agent. skill. lethality. combat_ stims/4/2 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Heal the TARGET for (5% of its HP), causing no threat
- 2
- When effect is applied
Perform the following actions:
- Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by -0,2