1. Fähigkeiten
  2. sith_inquisitor
  3. thrash

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viciousslash

Prügeln

Trifft das Ziel zweimal. Jeder Treffer verursacht <<1>> Waffenschaden.

Eigenschaften

Conditions

Metadaten

Used by

Used by
  • apc.sith_inquisitor.assassin.base
  • apc.tutorial.inquisitor.assassin.hatred.1
  • apc.tutorial.inquisitor.assassin.darkness.1

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
viciousslash
Prügeln
2
traumaTrauma (Physisch) – Erhaltene Heilung um 20% reduziert.
  • [hidden] [0.5s]
    viciousslashEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . sith_inquisitor . vicious_strike . cast_instant
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.072
      - Standard Health Percent Min = (float) 0.072
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.52
      - Coefficient = (float) 0.72
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Add effect #2 to TARGET from TARGET, Combat Math Only
    • When effect expires

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.072
      - Standard Health Percent Min = (float) 0.072
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.52
      - Coefficient = (float) 0.72
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Add effect #2 to TARGET from TARGET, Combat Math Only
    • Just before this effect is removed
    • [target override]

    Only when the following conditions are met:

      • If TARGET has the ability 16141016471202455022 – not found, with a rank >= 1

    Perform the following actions:

    • Dispel all effects
  • [6s]
    traumaTrauma (Physisch)
    Erhaltene Heilung um 20% reduziert.

    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp . sith_warrior . deep_wound . debuff, dependent on calling effect
    • On Apply

    Perform the following actions: