Säurehinderung
Säurehinderung
"Säureangriff" verursacht 10 % mehr Waffenschaden und verlangsamt das Ziel 6 Sekunden lang um 50 %.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 7.0.0 |
Global ID: | 16141131461256961400 |
Combat log ID: | 4474909245833216 |
FQN: | abl. |
Star Wars name: | Säurehinderung |
In anderen Sprachen: | Corrosive Impair Altération corrosive |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141003054237457267 FQN: abl. agent. skill. lethality. mods. tier2. corrosive_ impair/7/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for ability Säureangriff, increase by 10%
Säureangriff
Setzt deinen Taktischen Vorteil ein, um eine Salve von Säureschüssen abzufeuern, die <<1>> Waffenschaden verursachen und bewirken, dass das Ziel durch deine regelmäßigen Gifteffekte zusätzlichen Schaden nimmt. Erfordert und verbraucht einen Taktischen Vorteil.
FQN: abl.agent.skill.lethality.corrosive_assault
- 2
- When character deals damage with tags tag.
abl. , not more than every 1 Sek.agent. corrosive_assault_tick
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [6s]
Verlangsamt (Physisch)
Bewegungstempo reduziert.Slot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141001954725828902 Combat log ID: 4474909245833472 FQN: abl. agent. skill. lethality. mods. tier2. corrosive_ impair/7/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectskill. utility. curbing_shots
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 50%