1. Fähigkeiten
  2. agent
  3. skill
  4. lethality
  5. mods
  6. tier2
  7. corrosive_return

Säurerückkehr

upgrade_build_energy

Säurerückkehr

Würde "Säureangriff" deinen taktischen Vorteil auf null senken, wird er stattdessen erstattet. Dieser Effekt kann nur alle 10 Sekunden auftreten.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.agent.operative.lethality_mods
  • apc.test.cdurel.class_prototypes.age_smu.operative_lethality_mods
  • apc.test.cdurel.class_prototypes.age_smu.lethality_loadouts.b

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
upgrade_build_energy
Säurerückkehr
2
upgrade_build_energy
Säurerückkehr
  • [hidden] [does not expire]
    upgrade_build_energyEffect #1

  • 1
    • When character deals damage with tags tag.abl.agent.corrosive_assault_tick, not more than every 10 Sek.

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​agent.​finishing_move

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    upgrade_build_energyEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function