Sprenggeschoss
Sprenggeschoss
Feuert ein schweres Geschoss ab, das dem Primärziel <<1>> Kinetikschaden und bis zu 7 normalen oder schwachen Zielen im Umkreis von 5 Metern um das Primärziel <<2>> Kinetikschaden zufügt. Wenn das Primärziel ein schwacher oder normaler Feind ist, wird es zu Boden gestoßen.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141047699016237916 |
Combat log ID: | 801277688676352 |
FQN: | abl. |
Star Wars name: | Sprenggeschoss |
In anderen Sprachen: | Explosive Round Salve explosive |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.trooper. concussive_ trigger abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. explosive_ round_ powder_ trigger abl. , tag.trooper. explosive_ round_ dd abl. , tag.trooper. round_ ability abl. trooper. aoe_ ability Global ID: 16140957910309797031 FQN: abl. trooper. explosive_ round/22/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 20m to 100m to center of TARGET
Perform the following actions:
- Play appearance epp.
trooper. explosive_round. cast_long_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0 Sek.
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned 10m to 20m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
trooper. explosive_round. cast_mid_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0 Sek.
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 10m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
trooper. explosive_round. cast_short_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0 Sek.
- 4
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,164
- Standard Health Percent Min = (float) 0,124
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,44
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. round_ ability abl. trooper. aoe_ ability Conditions: - Can only be called by other effects
Global ID: 16140956810798168818 FQN: abl. trooper. explosive_ round/22/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 7
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectexplosive_round. splash_damage_target - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,082
- Standard Health Percent Min = (float) 0,062
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,72
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [2s]
Niedergeschlagen.
Handlungsunfähig.Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. round_ ability abl. , tag.trooper. aoe_ ability abl. debuff. break_ cover Initializers: - Set type to Negative, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - <
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16140955711286540545 Combat log ID: 801277688676618 FQN: abl. trooper. explosive_ round/22/3 - 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,5, 65° pitch, 0° yaw